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@ -1,4 +1,4 @@
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// dear imgui, v1.51
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// dear imgui, v1.52 WIP
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// (main code and documentation)
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// (main code and documentation)
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// See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code.
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// See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code.
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@ -2151,7 +2151,6 @@ void ImGui::NewFrame()
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g.RenderDrawData.CmdLists = NULL;
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g.RenderDrawData.CmdLists = NULL;
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g.RenderDrawData.CmdListsCount = g.RenderDrawData.TotalVtxCount = g.RenderDrawData.TotalIdxCount = 0;
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g.RenderDrawData.CmdListsCount = g.RenderDrawData.TotalVtxCount = g.RenderDrawData.TotalIdxCount = 0;
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// Update mouse input state
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// Update mouse input state
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if (g.IO.MousePos.x < 0 && g.IO.MousePos.y < 0)
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if (g.IO.MousePos.x < 0 && g.IO.MousePos.y < 0)
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g.IO.MousePos = ImVec2(-9999.0f, -9999.0f);
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g.IO.MousePos = ImVec2(-9999.0f, -9999.0f);
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