@ -2080,7 +2080,7 @@ void ImGui::NewFrame()
ImGuiState& g = *GImGui;
// Check user data
IM_ASSERT(g.IO.DeltaTime > 0.0f);
IM_ASSERT(g.IO.DeltaTime >= 0.0f);
IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f);
IM_ASSERT(g.IO.RenderDrawListsFn != NULL); // Must be implemented
IM_ASSERT(g.IO.Fonts->Fonts.Size > 0); // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?