Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed size_on_first_use from internal BeginEx(). (2)

docking
omar 7 years ago
parent 55d873875e
commit 4aa9d2089d

@ -3758,7 +3758,8 @@ static bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
else else
ImFormatString(title, IM_ARRAYSIZE(title), "%s/%08X", parent_window->Name, id); ImFormatString(title, IM_ARRAYSIZE(title), "%s/%08X", parent_window->Name, id);
bool ret = ImGui::Begin(title, NULL, size, -1.0f, flags); ImGui::SetNextWindowSize(size);
bool ret = ImGui::Begin(title, NULL, flags);
ImGuiWindow* child_window = ImGui::GetCurrentWindow(); ImGuiWindow* child_window = ImGui::GetCurrentWindow();
child_window->AutoFitChildAxises = auto_fit_axises; child_window->AutoFitChildAxises = auto_fit_axises;
if (!(parent_window->Flags & ImGuiWindowFlags_ShowBorders)) if (!(parent_window->Flags & ImGuiWindowFlags_ShowBorders))
@ -4032,15 +4033,17 @@ static ImGuiCol GetWindowBgColorIdxFromFlags(ImGuiWindowFlags flags)
// - Passing non-zero 'size' is roughly equivalent to calling SetNextWindowSize(size, ImGuiCond_FirstUseEver) prior to calling Begin(). // - Passing non-zero 'size' is roughly equivalent to calling SetNextWindowSize(size, ImGuiCond_FirstUseEver) prior to calling Begin().
bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
{ {
return BeginEx(name, p_open, ImVec2(0.f, 0.f), -1.0f, flags); return BeginEx(name, p_open, -1.0f, flags);
} }
bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_use, float bg_alpha, ImGuiWindowFlags flags) bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_use, float bg_alpha, ImGuiWindowFlags flags)
{ {
return BeginEx(name, p_open, size_on_first_use, bg_alpha, flags); if (size_on_first_use.x != 0.0f || size_on_first_use.y != 0.0f)
SetNextWindowSize(size_on_first_use, ImGuiCond_FirstUseEver);
return BeginEx(name, p_open, bg_alpha, flags);
} }
bool ImGui::BeginEx(const char* name, bool* p_open, const ImVec2& size_on_first_use, float bg_alpha, ImGuiWindowFlags flags) bool ImGui::BeginEx(const char* name, bool* p_open, float bg_alpha, ImGuiWindowFlags flags)
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style; const ImGuiStyle& style = g.Style;
@ -4056,6 +4059,7 @@ bool ImGui::BeginEx(const char* name, bool* p_open, const ImVec2& size_on_first_
ImGuiWindow* window = FindWindowByName(name); ImGuiWindow* window = FindWindowByName(name);
if (!window) if (!window)
{ {
ImVec2 size_on_first_use = (g.SetNextWindowSizeCond != 0) ? g.SetNextWindowSizeVal : ImVec2(0.0f, 0.0f); // Any condition flag will do since we are creating a new window here.
window = CreateNewWindow(name, size_on_first_use, flags); window = CreateNewWindow(name, size_on_first_use, flags);
window_is_new = true; window_is_new = true;
} }
@ -4260,8 +4264,9 @@ bool ImGui::BeginEx(const char* name, bool* p_open, const ImVec2& size_on_first_
} }
if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup)) if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup))
{ {
IM_ASSERT(window_size_set_by_api); // Submitted by BeginChild()
window->Pos = window->PosFloat = parent_window->DC.CursorPos; window->Pos = window->PosFloat = parent_window->DC.CursorPos;
window->Size = window->SizeFull = size_on_first_use; // NB: argument name 'size_on_first_use' misleading here, it's really just 'size' as provided by user passed via BeginChild()->Begin(). window->Size = window->SizeFull;
} }
const bool window_pos_with_pivot = (window->SetWindowPosVal.x != FLT_MAX && window->HiddenFrames == 0); const bool window_pos_with_pivot = (window->SetWindowPosVal.x != FLT_MAX && window->HiddenFrames == 0);

@ -782,7 +782,7 @@ namespace ImGui
IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled); IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled);
IMGUI_API void PopItemFlag(); IMGUI_API void PopItemFlag();
IMGUI_API bool BeginEx(const char* name, bool* p_open, const ImVec2& size_on_first_use, float bg_alpha, ImGuiWindowFlags flags); IMGUI_API bool BeginEx(const char* name, bool* p_open, float bg_alpha, ImGuiWindowFlags flags);
IMGUI_API void OpenPopupEx(ImGuiID id, bool reopen_existing); IMGUI_API void OpenPopupEx(ImGuiID id, bool reopen_existing);
IMGUI_API void ClosePopup(ImGuiID id); IMGUI_API void ClosePopup(ImGuiID id);

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