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@ -700,6 +700,7 @@ struct IMGUI_API ImGuiWindow
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bool Collapsed; // Set when collapsing window to become only title-bar
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bool Collapsed; // Set when collapsing window to become only title-bar
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bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
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bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
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bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
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bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
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bool CloseButton; // Set when the window has a close button (p_open != NULL)
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int BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
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int BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
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ImGuiID PopupId; // ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling)
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ImGuiID PopupId; // ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling)
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int AutoFitFramesX, AutoFitFramesY;
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int AutoFitFramesX, AutoFitFramesY;
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