Viewports, Internals: added GetViewportPlatformMonitor() will a safety net to keep code portable + simplified handling of disconnected monitor in Begin().
ImGuiViewportP*MouseLastHoveredViewport;// Last known viewport that was hovered by mouse (even if we are not hovering any viewport any more) + honoring the _NoInputs flag.
ImGuiViewportP*MouseLastHoveredViewport;// Last known viewport that was hovered by mouse (even if we are not hovering any viewport any more) + honoring the _NoInputs flag.
ImGuiIDPlatformLastFocusedViewportId;
ImGuiIDPlatformLastFocusedViewportId;
ImGuiPlatformMonitorFallbackMonitor;// Virtual monitor used as fallback if backend doesn't provide monitor information.
intViewportFrontMostStampCount;// Every time the front-most window changes, we stamp its viewport with an incrementing counter
intViewportFrontMostStampCount;// Every time the front-most window changes, we stamp its viewport with an incrementing counter