|
|
@ -78,7 +78,7 @@
|
|
|
|
- read the FAQ below this section!
|
|
|
|
- read the FAQ below this section!
|
|
|
|
- your code creates the UI, if your code doesn't run the UI is gone! == very dynamic UI, no construction/destructions steps, less data retention on your side, no state duplication, less sync, less bugs.
|
|
|
|
- your code creates the UI, if your code doesn't run the UI is gone! == very dynamic UI, no construction/destructions steps, less data retention on your side, no state duplication, less sync, less bugs.
|
|
|
|
- call and read ImGui::ShowTestWindow() for demo code demonstrating most features.
|
|
|
|
- call and read ImGui::ShowTestWindow() for demo code demonstrating most features.
|
|
|
|
- see examples/ folder for standalone sample applications. Prefer reading examples/opengl_example/ first at it is the simplest.
|
|
|
|
- see examples/ folder for standalone sample applications. Prefer reading examples/opengl_example/ first as it is the simplest.
|
|
|
|
you may be able to grab and copy a ready made imgui_impl_*** file from the examples/.
|
|
|
|
you may be able to grab and copy a ready made imgui_impl_*** file from the examples/.
|
|
|
|
- customization: PushStyleColor()/PushStyleVar() or the style editor to tweak the look of the interface (e.g. if you want a more compact UI or a different color scheme).
|
|
|
|
- customization: PushStyleColor()/PushStyleVar() or the style editor to tweak the look of the interface (e.g. if you want a more compact UI or a different color scheme).
|
|
|
|
|
|
|
|
|
|
|
|