@ -31,7 +31,7 @@ HOW TO UPDATE?
- Please report any issue!
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VERSION 1.86 WIP (In Progress )
VERSION 1.86 (Released 2021-12-22 )
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Breaking Changes:
@ -39,11 +39,9 @@ Breaking Changes:
- Removed CalcListClipping() function. Prefer using ImGuiListClipper which can return non-contiguous ranges.
Please open an issue if you think you really need this function. (#3841)
- Backends: OSX: Added NSView* parameter to ImGui_ImplOSX_Init(). (#4759) [@stuartcarnie]
Updated Apple+Metal and Apple+GL example applications accordingly.
- Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. (#368, #375)
- Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example app. (#368, #375)
Find last supported version at https://github.com/ocornut/imgui/wiki/Bindings
Other Changes:
- Added an assertion for the common user mistake of using "" as an identifier at the root level of a window
@ -53,12 +51,12 @@ Other Changes:
- Added GetMouseClickedCount() function, returning the number of successive clicks. (#3229) [@kudaba]
(so IsMouseDoubleClicked(ImGuiMouseButton_Left) is same as GetMouseClickedCount(ImGuiMouseButton_Left) == 2,
but it allows testing for triple clicks and more).
- Modals: fixed issue hovering popups inside a child inside a modal. (#4676, #4527)
- Modals: fixed issue hovering popups inside a child windows inside a modal. (#4676, #4527)
- Modals, Popups, Windows: changes how appearing windows are interrupting popups and modals. (#4317) [@rokups]
- appearing windows created from within the begin stack of a popup/modal will no longer close it.
- appearing windows created not within the begin stack of a modal will no longer close the modal,
and automatically appear behind it.
- Fixed IsWindowFocused()/IsWindowHovered() issues with childs inside popups. (#4676)
- Fixed IsWindowFocused()/IsWindowHovered() issues with child window s inside popups. (#4676)
- Nav: Ctrl+tabbing to cycle through windows is now enabled regardless of using the _NavEnableKeyboard
configuration flag. This is part of an effort to generalize the use of keyboard inputs. (#4023, #787).
Note that while this is active you can also moving windows (with arrow) and resize (shift+arrows).
@ -98,8 +96,8 @@ Other Changes:
- Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount.
- Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceAllowNullID doesn't lose
tooltip when scrolling. (#143)
- Fonts: fixed infinite loop in ImFontGlyphRangesBuilder::AddRanges() when passing UINT16_MAX without
the IMGUI_USE_WCHAR32 compile-time option. (#4802) [@SlavicPotato]
- Fonts: fixed infinite loop in ImFontGlyphRangesBuilder::AddRanges() when passing UINT16_MAX or UINT32_MAX
without the IMGUI_USE_WCHAR32 compile-time option. (#4802) [@SlavicPotato]
- Metrics: Added a node showing windows in submission order and showing the Begin() stack.
- Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when the
io.MouseDrawCursor flag is enabled). (#4713) [@nobody-special666]