Update README.md

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@ -110,7 +110,7 @@ User screenshots:
Various tools Various tools
<br>[![screenshot game](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v149/gallery_TheDragonsTrap-01-thumb.jpg)](https://cloud.githubusercontent.com/assets/8225057/20628927/33e14cac-b329-11e6-80f6-9524e93b048a.png) <br>[![screenshot game](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v149/gallery_TheDragonsTrap-01-thumb.jpg)](https://cloud.githubusercontent.com/assets/8225057/20628927/33e14cac-b329-11e6-80f6-9524e93b048a.png)
A custom profiler Custom profiler
<br>[![screenshot profiler](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler-880.jpg)](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler.png) <br>[![screenshot profiler](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler-880.jpg)](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler.png)
Color Pickers Color Pickers
@ -119,8 +119,11 @@ Color Pickers
Menus Menus
<br>![screenshot 5](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v151/menus.png) <br>![screenshot 5](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v151/menus.png)
![screenshot 6](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v143/skinning_sample_02.png) Colors
![screenshot 7](https://cloud.githubusercontent.com/assets/8225057/7903336/96f0fb7c-07d0-11e5-95d6-41c6a1595e5a.png) <br>![screenshot 6](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v143/skinning_sample_02.png)
Custom rendering
<br>![screenshot 7](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v160/v160-drawdatabase.jpg)
Dear ImGui can load TTF/OTF fonts. UTF-8 is supported for text display and input. Here using Arial Unicode font to display Japanese. Initialize custom font with: Dear ImGui can load TTF/OTF fonts. UTF-8 is supported for text display and input. Here using Arial Unicode font to display Japanese. Initialize custom font with:
```cpp ```cpp
@ -167,7 +170,7 @@ The library started its life and is best known as "ImGui" only due to the fact t
<b>How can I help?</b> <b>How can I help?</b>
<br><b>How can I display an image? What is ImTextureID, how does it works?</b> <br><b>How can I display an image? What is ImTextureID, how does it works?</b>
<br><b>How can I have multiple widgets with the same label? Can I have widget without a label? (Yes). A primer on labels and ID stack.</b> <br><b>How can I have multiple widgets with the same label, or without any label? (Yes). A primer on labels and ID stack.</b>
<br><b>How can I tell when Dear ImGui wants my mouse/keyboard inputs VS when I can pass them to my application?</b> <br><b>How can I tell when Dear ImGui wants my mouse/keyboard inputs VS when I can pass them to my application?</b>
<br><b>How can I load a different font than the default?</b> <br><b>How can I load a different font than the default?</b>
<br><b>How can I easily use icons in my application?</b> <br><b>How can I easily use icons in my application?</b>
@ -246,7 +249,7 @@ Embeds [stb_textedit.h, stb_truetype.h, stb_rectpack.h](https://github.com/nothi
Inspiration, feedback, and testing for early versions: Casey Muratori, Atman Binstock, Mikko Mononen, Emmanuel Briney, Stefan Kamoda, Anton Mikhailov, Matt Willis. And everybody posting feedback, questions and patches on the GitHub. Inspiration, feedback, and testing for early versions: Casey Muratori, Atman Binstock, Mikko Mononen, Emmanuel Briney, Stefan Kamoda, Anton Mikhailov, Matt Willis. And everybody posting feedback, questions and patches on the GitHub.
Ongoing dear imgui development is financially supported on [**Patreon**](http://www.patreon.com/imgui). Ongoing dear imgui development is financially supported on [**Patreon**](http://www.patreon.com/imgui) and by private sponsors.
Double-chocolate sponsors: Double-chocolate sponsors:
- Blizzard - Blizzard

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