@ -7,11 +7,22 @@ jobs:
runs-on : windows-2019
runs-on : windows-2019
env:
env:
MSBUILD_PATH : C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\
MSBUILD_PATH : C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\
# Until gh-actions allow us to use env variables inside other env variables (because we need %GITHUB_WORKSPACE%) we have to use relative path to imgui/examples/example_name directory.
SDL2_DIR : ..\..\SDL2-devel-2.0.10-VC\SDL2-2.0.10\
VULKAN_SDK : ..\..\vulkan-sdk-1.1.121.2\
steps:
steps:
- uses : actions/checkout@v1
- uses : actions/checkout@v1
with:
with:
fetch-depth : 1
fetch-depth : 1
- name : Install Dependencies
shell : powershell
run : |
Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.0.10-VC.zip" -OutFile "SDL2-devel-2.0.10-VC.zip"
Expand-Archive -Path SDL2-devel-2.0.10-VC.zip
Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip
Expand-Archive -Path vulkan-sdk-1.1.121.2.zip
- name : Fix Projects
- name : Fix Projects
shell : powershell
shell : powershell
run : |
run : |
@ -26,7 +37,6 @@ jobs:
}
}
# Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long.
# Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long.
- name : Build Win32 example_glfw_opengl2
- name : Build Win32 example_glfw_opengl2
shell : cmd
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
@ -35,6 +45,26 @@ jobs:
shell : cmd
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release'
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_glfw_vulkan
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_sdl_vulkan
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_vulkan/example_sdl_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_sdl_opengl2
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl2/example_sdl_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_sdl_opengl3
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl3/example_sdl_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_sdl_directx11
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_directx11/example_sdl_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_win32_directx9
- name : Build Win32 example_win32_directx9
shell : cmd
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=Win32 /p:Configuration=Release'
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=Win32 /p:Configuration=Release'
@ -55,6 +85,26 @@ jobs:
shell : cmd
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release'
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_glfw_vulkan
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_sdl_vulkan
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_vulkan/example_sdl_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_sdl_opengl2
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl2/example_sdl_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_sdl_opengl3
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl3/example_sdl_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_sdl_directx11
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_directx11/example_sdl_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_win32_directx9
- name : Build x64 example_win32_directx9
shell : cmd
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=x64 /p:Configuration=Release'
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=x64 /p:Configuration=Release'