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@ -4081,7 +4081,9 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal)
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const float border_offset = (window->Flags & ImGuiWindowFlags_ShowBorders) ? 1.0f : 0.0f;
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ImRect bb = horizontal
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? ImRect(window->Pos.x + border_offset, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w, window_rect.Max.y)
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: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + window->TitleBarHeight() + border_offset, window_rect.Max.x, window_rect.Max.y - other_scrollbar_size_w);
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: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + border_offset, window_rect.Max.x, window_rect.Max.y - other_scrollbar_size_w);
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if (!horizontal)
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bb.Min.y += window->TitleBarHeight() + ((window->Flags & ImGuiWindowFlags_MenuBar) ? window->MenuBarHeight() - border_offset : 0.0f);
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float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding;
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int window_rounding_corners;
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