|
|
@ -250,11 +250,15 @@ static bool ImGui_ImplDX9_CreateFontsTexture()
|
|
|
|
int width, height, bytes_per_pixel;
|
|
|
|
int width, height, bytes_per_pixel;
|
|
|
|
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height, &bytes_per_pixel);
|
|
|
|
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height, &bytes_per_pixel);
|
|
|
|
|
|
|
|
|
|
|
|
// Convert RGBA32 to BGRA32 as the earlier is not well supported by DX9 devices
|
|
|
|
// Convert RGBA32 to BGRA32 (because RGBA32 is not well supported by DX9 devices)
|
|
|
|
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
|
|
|
|
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
|
|
|
|
if (io.Fonts->TexPixelsUseColors)
|
|
|
|
if (io.Fonts->TexPixelsUseColors)
|
|
|
|
for (ImU32* p = (ImU32*)pixels, *p_end = p + width * height; p < p_end; p++)
|
|
|
|
{
|
|
|
|
*p = IMGUI_COL_TO_DX9_ARGB(*p);
|
|
|
|
ImU32* dst_start = (ImU32*)ImGui::MemAlloc(width * height * bytes_per_pixel);
|
|
|
|
|
|
|
|
for (ImU32* src = (ImU32*)pixels, *dst = dst_start, *dst_end = dst_start + width * height; dst < dst_end; src++, dst++)
|
|
|
|
|
|
|
|
*dst = IMGUI_COL_TO_DX9_ARGB(*src);
|
|
|
|
|
|
|
|
pixels = (unsigned char*)dst_start;
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
// Upload texture to graphics system
|
|
|
|
// Upload texture to graphics system
|
|
|
@ -271,6 +275,11 @@ static bool ImGui_ImplDX9_CreateFontsTexture()
|
|
|
|
// Store our identifier
|
|
|
|
// Store our identifier
|
|
|
|
io.Fonts->SetTexID((ImTextureID)g_FontTexture);
|
|
|
|
io.Fonts->SetTexID((ImTextureID)g_FontTexture);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
|
|
|
|
|
|
|
|
if (io.Fonts->TexPixelsUseColors)
|
|
|
|
|
|
|
|
ImGui::MemFree(pixels);
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|