Merge branch 'master' into 2015-07-cleanup

docking
ocornut 9 years ago
commit 692a38c0fc

@ -396,8 +396,6 @@
- input number: optional range min/max for Input*() functions
- input number: holding [-]/[+] buttons could increase the step speed non-linearly (or user-controlled)
- input number: use mouse wheel to step up/down
- input number: non-decimal input.
- input number: display and input as hexadecimal
- input number: applying arithmetics ops (+,-,*,/) messes up with text edit undo stack.
- text: proper alignment options
- layout: horizontal layout helper (#97)
@ -410,7 +408,7 @@
- popup: border options. richer api like BeginChild() perhaps? (#197)
- combo: sparse combo boxes (via function call?)
- combo: contents should extends to fit label if combo widget is small
- combo/listbox: keyboard control. need inputtext like non-active focus + key handling. considering keybord for custom listbox (pr #203)
- combo/listbox: keyboard control. need InputText-like non-active focus + key handling. considering keybord for custom listbox (pr #203)
- listbox: multiple selection
- listbox: user may want to initial scroll to focus on the one selected value?
- listbox: keyboard navigation.
@ -5479,7 +5477,7 @@ enum ImGuiDataTypeOp
ImGuiDataTypeOp_Sub
};
static inline void DataTypeFormat(ImGuiDataType data_type, void* data_ptr, const char* display_format, char* buf, int buf_size)
static inline void DataTypeFormatString(ImGuiDataType data_type, void* data_ptr, const char* display_format, char* buf, int buf_size)
{
if (data_type == ImGuiDataType_Int)
ImFormatString(buf, buf_size, display_format, *(int*)data_ptr);
@ -5487,7 +5485,7 @@ static inline void DataTypeFormat(ImGuiDataType data_type, void* data_ptr, const
ImFormatString(buf, buf_size, display_format, *(float*)data_ptr);
}
static inline void DataTypeFormat(ImGuiDataType data_type, void* data_ptr, int decimal_precision, char* buf, int buf_size)
static inline void DataTypeFormatString(ImGuiDataType data_type, void* data_ptr, int decimal_precision, char* buf, int buf_size)
{
if (data_type == ImGuiDataType_Int)
{
@ -5592,7 +5590,7 @@ bool ImGui::InputScalarAsWidgetReplacement(const ImRect& aabb, const char* label
FocusableItemUnregister(window);
char buf[32];
DataTypeFormat(data_type, data_ptr, decimal_precision, buf, IM_ARRAYSIZE(buf));
DataTypeFormatString(data_type, data_ptr, decimal_precision, buf, IM_ARRAYSIZE(buf));
bool value_changed = InputTextEx(label, buf, IM_ARRAYSIZE(buf), aabb.GetSize() - g.Style.FramePadding*2.0f, ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll);
if (g.ScalarAsInputTextId == 0)
{
@ -7321,7 +7319,7 @@ bool ImGui::InputScalarEx(const char* label, ImGuiDataType data_type, void* data
ImGui::PushItemWidth(ImMax(1.0f, w - (button_sz.x + style.ItemInnerSpacing.x)*2));
char buf[64];
DataTypeFormat(data_type, data_ptr, scalar_format, buf, IM_ARRAYSIZE(buf));
DataTypeFormatString(data_type, data_ptr, scalar_format, buf, IM_ARRAYSIZE(buf));
bool value_changed = false;
if (!(extra_flags & ImGuiInputTextFlags_CharsHexadecimal))
@ -7375,6 +7373,7 @@ bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast,
bool ImGui::InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags)
{
// Hexadecimal input provided as a convenience but the flag name is awkward. Typically you'd use InputText() to parse your own data, if you want to handle prefixes.
const char* scalar_format = (extra_flags & ImGuiInputTextFlags_CharsHexadecimal) ? "%08X" : "%d";
return InputScalarEx(label, ImGuiDataType_Int, (void*)v, (void*)(step>0.0f ? &step : NULL), (void*)(step_fast>0.0f ? &step_fast : NULL), scalar_format, extra_flags);
}

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