Vulkan: Removed superfluous vkInstance parameters being passed along.

docking
omar 6 years ago
parent 452047c7ca
commit 6bc47dfe48

@ -86,12 +86,12 @@ static VkBuffer g_UploadBuffer = VK_NULL_HANDLE;
static ImGui_ImplVulkanH_WindowRenderBuffers g_MainWindowRenderBuffers; static ImGui_ImplVulkanH_WindowRenderBuffers g_MainWindowRenderBuffers;
// Forward Declarations // Forward Declarations
void ImGui_ImplVulkanH_DestroyFrame(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator); void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator); void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator); void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator); void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_CreateWindowSwapChain(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count); void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count);
void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator); void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator);
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// SHADERS // SHADERS
@ -772,7 +772,7 @@ void ImGui_ImplVulkan_DestroyFontUploadObjects()
void ImGui_ImplVulkan_DestroyDeviceObjects() void ImGui_ImplVulkan_DestroyDeviceObjects()
{ {
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo; ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Instance, v->Device, &g_MainWindowRenderBuffers, v->Allocator); ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &g_MainWindowRenderBuffers, v->Allocator);
ImGui_ImplVulkan_DestroyFontUploadObjects(); ImGui_ImplVulkan_DestroyFontUploadObjects();
if (g_FontView) { vkDestroyImageView(v->Device, g_FontView, v->Allocator); g_FontView = VK_NULL_HANDLE; } if (g_FontView) { vkDestroyImageView(v->Device, g_FontView, v->Allocator); g_FontView = VK_NULL_HANDLE; }
@ -823,7 +823,7 @@ void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count)
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo; ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
VkResult err = vkDeviceWaitIdle(v->Device); VkResult err = vkDeviceWaitIdle(v->Device);
check_vk_result(err); check_vk_result(err);
ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Instance, v->Device, &g_MainWindowRenderBuffers, v->Allocator); ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &g_MainWindowRenderBuffers, v->Allocator);
g_VulkanInitInfo.MinImageCount = min_image_count; g_VulkanInitInfo.MinImageCount = min_image_count;
} }
@ -912,10 +912,9 @@ VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode(VkPhysicalDevice physical_d
return VK_PRESENT_MODE_FIFO_KHR; // Always available return VK_PRESENT_MODE_FIFO_KHR; // Always available
} }
void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator) void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator)
{ {
IM_ASSERT(instance != VK_NULL_HANDLE && physical_device != VK_NULL_HANDLE && device != VK_NULL_HANDLE); IM_ASSERT(physical_device != VK_NULL_HANDLE && device != VK_NULL_HANDLE);
(void)instance;
(void)physical_device; (void)physical_device;
(void)allocator; (void)allocator;
@ -973,7 +972,7 @@ int ImGui_ImplVulkanH_GetMinImageCountFromPresentMode(VkPresentModeKHR present_m
} }
// Also destroy old swap chain and in-flight frames data, if any. // Also destroy old swap chain and in-flight frames data, if any.
void ImGui_ImplVulkanH_CreateWindowSwapChain(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count) void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count)
{ {
VkResult err; VkResult err;
VkSwapchainKHR old_swapchain = wd->Swapchain; VkSwapchainKHR old_swapchain = wd->Swapchain;
@ -984,8 +983,8 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkInstance instance, VkPhysicalDevi
// Destroy old Framebuffer // Destroy old Framebuffer
for (uint32_t i = 0; i < wd->ImageCount; i++) for (uint32_t i = 0; i < wd->ImageCount; i++)
{ {
ImGui_ImplVulkanH_DestroyFrame(instance, device, &wd->Frames[i], allocator); ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
ImGui_ImplVulkanH_DestroyFrameSemaphores(instance, device, &wd->FrameSemaphores[i], allocator); ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
} }
delete[] wd->Frames; delete[] wd->Frames;
delete[] wd->FrameSemaphores; delete[] wd->FrameSemaphores;
@ -1135,8 +1134,9 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkInstance instance, VkPhysicalDevi
void ImGui_ImplVulkanH_CreateWindow(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator, int width, int height, uint32_t min_image_count) void ImGui_ImplVulkanH_CreateWindow(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator, int width, int height, uint32_t min_image_count)
{ {
ImGui_ImplVulkanH_CreateWindowSwapChain(instance, physical_device, device, wd, allocator, width, height, min_image_count); (void)instance;
ImGui_ImplVulkanH_CreateWindowCommandBuffers(instance, physical_device, device, wd, queue_family, allocator); ImGui_ImplVulkanH_CreateWindowSwapChain(physical_device, device, wd, allocator, width, height, min_image_count);
ImGui_ImplVulkanH_CreateWindowCommandBuffers(physical_device, device, wd, queue_family, allocator);
} }
void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator) void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator)
@ -1146,8 +1146,8 @@ void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui
for (uint32_t i = 0; i < wd->ImageCount; i++) for (uint32_t i = 0; i < wd->ImageCount; i++)
{ {
ImGui_ImplVulkanH_DestroyFrame(instance, device, &wd->Frames[i], allocator); ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
ImGui_ImplVulkanH_DestroyFrameSemaphores(instance, device, &wd->FrameSemaphores[i], allocator); ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
} }
delete[] wd->Frames; delete[] wd->Frames;
delete[] wd->FrameSemaphores; delete[] wd->FrameSemaphores;
@ -1160,9 +1160,8 @@ void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui
*wd = ImGui_ImplVulkanH_Window(); *wd = ImGui_ImplVulkanH_Window();
} }
void ImGui_ImplVulkanH_DestroyFrame(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator) void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator)
{ {
(void)instance;
vkDestroyFence(device, fd->Fence, allocator); vkDestroyFence(device, fd->Fence, allocator);
vkFreeCommandBuffers(device, fd->CommandPool, 1, &fd->CommandBuffer); vkFreeCommandBuffers(device, fd->CommandPool, 1, &fd->CommandBuffer);
vkDestroyCommandPool(device, fd->CommandPool, allocator); vkDestroyCommandPool(device, fd->CommandPool, allocator);
@ -1174,17 +1173,15 @@ void ImGui_ImplVulkanH_DestroyFrame(VkInstance instance, VkDevice device, ImGui_
vkDestroyFramebuffer(device, fd->Framebuffer, allocator); vkDestroyFramebuffer(device, fd->Framebuffer, allocator);
} }
void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator) void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator)
{ {
(void)instance;
vkDestroySemaphore(device, fsd->ImageAcquiredSemaphore, allocator); vkDestroySemaphore(device, fsd->ImageAcquiredSemaphore, allocator);
vkDestroySemaphore(device, fsd->RenderCompleteSemaphore, allocator); vkDestroySemaphore(device, fsd->RenderCompleteSemaphore, allocator);
fsd->ImageAcquiredSemaphore = fsd->RenderCompleteSemaphore = VK_NULL_HANDLE; fsd->ImageAcquiredSemaphore = fsd->RenderCompleteSemaphore = VK_NULL_HANDLE;
} }
void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator) void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
{ {
(void)instance;
if (buffers->VertexBuffer) { vkDestroyBuffer(device, buffers->VertexBuffer, allocator); buffers->VertexBuffer = VK_NULL_HANDLE; } if (buffers->VertexBuffer) { vkDestroyBuffer(device, buffers->VertexBuffer, allocator); buffers->VertexBuffer = VK_NULL_HANDLE; }
if (buffers->VertexBufferMemory) { vkFreeMemory(device, buffers->VertexBufferMemory, allocator); buffers->VertexBufferMemory = VK_NULL_HANDLE; } if (buffers->VertexBufferMemory) { vkFreeMemory(device, buffers->VertexBufferMemory, allocator); buffers->VertexBufferMemory = VK_NULL_HANDLE; }
if (buffers->IndexBuffer) { vkDestroyBuffer(device, buffers->IndexBuffer, allocator); buffers->IndexBuffer = VK_NULL_HANDLE; } if (buffers->IndexBuffer) { vkDestroyBuffer(device, buffers->IndexBuffer, allocator); buffers->IndexBuffer = VK_NULL_HANDLE; }
@ -1193,10 +1190,10 @@ void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkInstance instance, VkDevice d
buffers->IndexBufferSize = 0; buffers->IndexBufferSize = 0;
} }
void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator) void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
{ {
for (uint32_t n = 0; n < buffers->Count; n++) for (uint32_t n = 0; n < buffers->Count; n++)
ImGui_ImplVulkanH_DestroyFrameRenderBuffers(instance, device, &buffers->FrameRenderBuffers[n], allocator); ImGui_ImplVulkanH_DestroyFrameRenderBuffers(device, &buffers->FrameRenderBuffers[n], allocator);
delete[] buffers->FrameRenderBuffers; delete[] buffers->FrameRenderBuffers;
buffers->FrameRenderBuffers = NULL; buffers->FrameRenderBuffers = NULL;
buffers->Index = 0; buffers->Index = 0;

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