// The -0.5f here is to better match the geometry-based code, and also shift the transition point from one width texture to another off the integer values (where it will be less noticeable)
// The maximum line width to build anti-aliased textures for
#define IM_DRAWLIST_TEX_AA_LINES_WIDTH_MAX 65
// Data shared between all ImDrawList instances
// Data shared between all ImDrawList instances
// You may want to create your own instance of this if you want to use ImDrawList completely without ImGui. In that case, watch out for future changes to this structure.
// You may want to create your own instance of this if you want to use ImDrawList completely without ImGui. In that case, watch out for future changes to this structure.