MenuBar fixed missing lower border

docking
ocornut 9 years ago
parent a753aff07a
commit 7da2d51480

@ -4016,6 +4016,8 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
{ {
ImRect menu_bar_rect = window->MenuBarRect(); ImRect menu_bar_rect = window->MenuBarRect();
window->DrawList->AddRectFilled(menu_bar_rect.GetTL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, 1|2); window->DrawList->AddRectFilled(menu_bar_rect.GetTL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, 1|2);
if (flags & ImGuiWindowFlags_ShowBorders)
window->DrawList->AddLine(menu_bar_rect.GetBL()-ImVec2(0,0), menu_bar_rect.GetBR()-ImVec2(0,0), GetColorU32(ImGuiCol_Border));
} }
// Scrollbars // Scrollbars
@ -4203,7 +4205,7 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal)
? ImRect(window->Pos.x + border_size, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w - border_size, window_rect.Max.y - border_size) ? ImRect(window->Pos.x + border_size, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w - border_size, window_rect.Max.y - border_size)
: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + border_size, window_rect.Max.x - border_size, window_rect.Max.y - other_scrollbar_size_w - border_size); : ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + border_size, window_rect.Max.x - border_size, window_rect.Max.y - other_scrollbar_size_w - border_size);
if (!horizontal) if (!horizontal)
bb.Min.y += window->TitleBarHeight() + ((window->Flags & ImGuiWindowFlags_MenuBar) ? window->MenuBarHeight() - border_size : 0.0f); bb.Min.y += window->TitleBarHeight() + ((window->Flags & ImGuiWindowFlags_MenuBar) ? window->MenuBarHeight() : 0.0f);
float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding; float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding;
int window_rounding_corners; int window_rounding_corners;

@ -268,7 +268,7 @@ void ImGui::ShowTestWindow(bool* p_opened)
if (ImGui::CollapsingHeader("Widgets")) if (ImGui::CollapsingHeader("Widgets"))
{ {
if (ImGui::TreeNode("Tree")) if (ImGui::TreeNode("Trees"))
{ {
for (int i = 0; i < 5; i++) for (int i = 0; i < 5; i++)
{ {
@ -412,7 +412,7 @@ void ImGui::ShowTestWindow(bool* p_opened)
for (int i = 0; i < 16; i++) for (int i = 0; i < 16; i++)
{ {
ImGui::PushID(i); ImGui::PushID(i);
if (ImGui::Selectable("Me", &selected[i], 0, ImVec2(50,50))) if (ImGui::Selectable("Sailor", &selected[i], 0, ImVec2(50,50)))
{ {
int x = i % 4, y = i / 4; int x = i % 4, y = i / 4;
if (x > 0) selected[i - 1] ^= 1; if (x > 0) selected[i - 1] ^= 1;

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