Merge branch 'master' into docking

# Conflicts:
#	imgui.cpp
#	imgui_internal.h
docking
omar 5 years ago
commit 7fbd72b735

@ -1009,7 +1009,7 @@ CODE
// Debug options // Debug options
#define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Display last moving direction matches when holding CTRL #define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Display last moving direction matches when holding CTRL
#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window #define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window
#define IMGUI_DEBUG_DOCKING_INI 0 // Save additional comments in .ini file (makes saving slower) #define IMGUI_DEBUG_INI_SETTINGS 0 // Save additional comments in .ini file (particularly helps for Docking, but makes saving slower)
// Visual Studio warnings // Visual Studio warnings
#ifdef _MSC_VER #ifdef _MSC_VER
@ -10003,8 +10003,12 @@ ImGuiWindowSettings* ImGui::CreateNewWindowSettings(const char* name)
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
g.SettingsWindows.push_back(ImGuiWindowSettings()); g.SettingsWindows.push_back(ImGuiWindowSettings());
ImGuiWindowSettings* settings = &g.SettingsWindows.back(); ImGuiWindowSettings* settings = &g.SettingsWindows.back();
if (const char* p = strstr(name, "###")) // Skip to the "###" marker if any. We don't skip past to match the behavior of GetID() #if !IMGUI_DEBUG_INI_SETTINGS
// Skip to the "###" marker if any. We don't skip past to match the behavior of GetID()
// Preserve the full string when IMGUI_DEBUG_INI_SETTINGS is set to make .ini inspection easier.
if (const char* p = strstr(name, "###"))
name = p; name = p;
#endif
settings->Name = ImStrdup(name); settings->Name = ImStrdup(name);
settings->ID = ImHashStr(name); settings->ID = ImHashStr(name);
return settings; return settings;
@ -14236,7 +14240,7 @@ static void ImGui::DockSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettings
if (node_settings->SelectedTabID) if (node_settings->SelectedTabID)
buf->appendf(" SelectedTab=0x%08X", node_settings->SelectedTabID); buf->appendf(" SelectedTab=0x%08X", node_settings->SelectedTabID);
#if IMGUI_DEBUG_DOCKING_INI #if IMGUI_DEBUG_INI_SETTINGS
// [DEBUG] Include comments in the .ini file to ease debugging // [DEBUG] Include comments in the .ini file to ease debugging
if (ImGuiDockNode* node = DockContextFindNodeByID(ctx, node_settings->ID)) if (ImGuiDockNode* node = DockContextFindNodeByID(ctx, node_settings->ID))
{ {

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