floatHostCursorMaxPosX;// Backup of CursorMaxPos at the time of BeginColumns()
ImRectHostInitialClipRect;// Backup of ClipRect at the time of BeginColumns()
ImRectHostBackupClipRect;// Backup of ClipRect during PushColumnsBackground()/PopColumnsBackground()
ImRectHostWorkRect;//Backup of WorkRect at the time of BeginColumns()
ImRectHostBackupParentWorkRect;//Backup of WorkRect at the time of BeginColumns()
ImVector<ImGuiColumnData>Columns;
ImDrawListSplitterSplitter;
@ -1612,7 +1612,8 @@ struct IMGUI_API ImGuiWindow
ImRectOuterRectClipped;// == Window->Rect() just after setup in Begin(). == window->Rect() for root window.
ImRectInnerRect;// Inner rectangle (omit title bar, menu bar, scroll bar)
ImRectInnerClipRect;// == InnerRect shrunk by WindowPadding*0.5f on each side, clipped within viewport or parent clip rect.
ImRectWorkRect;// Cover the whole scrolling region, shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentRegionRect over time (from 1.71+ onward).
ImRectWorkRect;// Initially covers the whole scrolling region. Reduced by containers e.g columns/tables when active. Shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentRegionRect over time (from 1.71+ onward).
ImRectParentWorkRect;// Backup of WorkRect before entering a container such as columns/tables. Used by e.g. SpanAllColumns functions to easily access. Stacked containers are responsible for maintaining this. // FIXME-WORKRECT: Could be a stack?
ImRectClipRect;// Current clipping/scissoring rectangle, evolve as we are using PushClipRect(), etc. == DrawList->clip_rect_stack.back().
ImRectContentRegionRect;// FIXME: This is currently confusing/misleading. It is essentially WorkRect but not handling of scrolling. We currently rely on it as right/bottom aligned sizing operation need some size to rely on.
ImVec2ihHitTestHoleSize;// Define an optional rectangular hole where mouse will pass-through the window.