IMGUI_APIboolBegin(constchar*name="Debug",bool*p_opened=NULL,ImVec2size=ImVec2(0,0),floatfill_alpha=-1.0f,ImGuiWindowFlagsflags=0);// return false when window is collapsed, so you can early out in your code. passing 'bool* p_opened' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed.
IMGUI_APIboolBegin(constchar*name="Debug",bool*p_opened=NULL,ImVec2size=ImVec2(0,0),floatfill_alpha=-1.0f,ImGuiWindowFlagsflags=0);// return false when window is collapsed, so you can early out in your code. passing 'bool* p_opened' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed.
IMGUI_APIvoidEnd();
IMGUI_APIvoidEnd();
IMGUI_APIvoidBeginChild(constchar*str_id,ImVec2size=ImVec2(0,0),boolborder=false,ImGuiWindowFlagsextra_flags=0);// size==0.0f: use remaining window size, size<0.0f: use remaining window size minus abs(size). on each axis.
IMGUI_APIvoidBeginChild(constchar*str_id,ImVec2size=ImVec2(0,0),boolborder=false,ImGuiWindowFlagsextra_flags=0);// size==0.0f: use remaining window size, size<0.0f: use remaining window size minus abs(size). on each axis.