Examples: Vulkan: Disable IMGUI_VULKAN_DEBUG_REPORT by default. Update .bat files for newer VulkanSDK.

docking
omar 8 years ago
parent 56dff3a080
commit 89d03d5cca

@ -1,4 +1,4 @@
@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler. @REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
mkdir Debug mkdir Debug
cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include /I %VULKAN_SDK%\include *.cpp ..\..\*.cpp /FeDebug/vulkan_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 /libpath:%VULKAN_SDK%\bin32 glfw3.lib opengl32.lib gdi32.lib shell32.lib vulkan-1.lib cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include /I %VULKAN_SDK%\include *.cpp ..\..\*.cpp /FeDebug/vulkan_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 /libpath:%VULKAN_SDK%\lib32 glfw3.lib opengl32.lib gdi32.lib shell32.lib vulkan-1.lib

@ -1,4 +1,4 @@
@REM Build for Visual Studio compiler. Run your copy of amd64/vcvars32.bat to setup 64-bit command-line compiler. @REM Build for Visual Studio compiler. Run your copy of amd64/vcvars32.bat to setup 64-bit command-line compiler.
mkdir Debug mkdir Debug
cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include /I %VULKAN_SDK%\include *.cpp ..\..\*.cpp /FeDebug/vulkan_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-64 /libpath:%VULKAN_SDK%\bin glfw3.lib opengl32.lib gdi32.lib shell32.lib vulkan-1.lib cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include /I %VULKAN_SDK%\include *.cpp ..\..\*.cpp /FeDebug/vulkan_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-64 /libpath:%VULKAN_SDK%\lib glfw3.lib opengl32.lib gdi32.lib shell32.lib vulkan-1.lib

@ -13,7 +13,7 @@
#define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16 #define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
#define IMGUI_UNLIMITED_FRAME_RATE #define IMGUI_UNLIMITED_FRAME_RATE
#define IMGUI_VULKAN_DEBUG_REPORT //#define IMGUI_VULKAN_DEBUG_REPORT
static VkAllocationCallbacks* g_Allocator = NULL; static VkAllocationCallbacks* g_Allocator = NULL;
static VkInstance g_Instance = VK_NULL_HANDLE; static VkInstance g_Instance = VK_NULL_HANDLE;
@ -233,7 +233,7 @@ static void setup_vulkan(GLFWwindow* window)
extensions[ extensions_count ] = "VK_EXT_debug_report"; extensions[ extensions_count ] = "VK_EXT_debug_report";
create_info.enabledExtensionCount = extensions_count+1; create_info.enabledExtensionCount = extensions_count+1;
create_info.ppEnabledExtensionNames = extensions; create_info.ppEnabledExtensionNames = extensions;
#elif #else
create_info.enabledExtensionCount = extensions_count; create_info.enabledExtensionCount = extensions_count;
create_info.ppEnabledExtensionNames = glfw_extensions; create_info.ppEnabledExtensionNames = glfw_extensions;
#endif // IMGUI_VULKAN_DEBUG_REPORT #endif // IMGUI_VULKAN_DEBUG_REPORT

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