Fixed IsItemHovered() behaving differently on Combo() (pointed out by #145)

docking
ocornut 10 years ago
parent 3220471237
commit 8bcf2f25f2

@ -5665,7 +5665,8 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
edit_state.InputCursorScreenPos = cursor_pos;
}
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
if (text_size.x > 0)
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
if ((flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0)
return enter_pressed;
@ -5807,12 +5808,8 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
RenderTextClipped(frame_bb.Min + style.FramePadding, item_text, NULL, NULL, value_bb.Max);
}
// Empty text doesn't add padding
if (text_size.x > 0)
{
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
}
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
ImGui::PushID((int)id);
bool menu_toggled = false;

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