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@ -1623,7 +1623,7 @@ void ImGui::TableBeginRow(ImGuiTable* table)
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table->CurrentRow++;
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table->CurrentColumn = -1;
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table->RowBgColor[0] = table->RowBgColor[1] = IM_COL32_DISABLE;
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table->RowCellDataCount = 0;
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table->RowCellDataCurrent = -1;
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table->IsInsideRow = true;
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// Begin frozen rows
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@ -1702,7 +1702,7 @@ void ImGui::TableEndRow(ImGuiTable* table)
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}
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}
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const bool draw_cell_bg_color = table->RowCellDataCount > 0;
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const bool draw_cell_bg_color = table->RowCellDataCurrent >= 0;
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const bool draw_strong_bottom_border = unfreeze_rows;// || (table->RowFlags & ImGuiTableRowFlags_Headers);
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if ((bg_col0 | bg_col1 | border_col) != 0 || draw_strong_bottom_border || draw_cell_bg_color)
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{
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@ -1727,7 +1727,7 @@ void ImGui::TableEndRow(ImGuiTable* table)
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// Draw cell background color
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if (draw_cell_bg_color)
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{
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ImGuiTableCellData* cell_data_end = &table->RowCellData[table->RowCellDataCount - 1];
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ImGuiTableCellData* cell_data_end = &table->RowCellData[table->RowCellDataCurrent];
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for (ImGuiTableCellData* cell_data = &table->RowCellData[0]; cell_data <= cell_data_end; cell_data++)
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{
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ImGuiTableColumn* column = &table->Columns[cell_data->Column];
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@ -2359,7 +2359,9 @@ void ImGui::TableSetBgColor(ImGuiTableBgTarget bg_target, ImU32 color, int colum
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column_n = table->CurrentColumn;
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if ((table->VisibleUnclippedMaskByIndex & ((ImU64)1 << column_n)) == 0)
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return;
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ImGuiTableCellData* cell_data = &table->RowCellData[table->RowCellDataCount++];
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if (table->RowCellDataCurrent < 0 || table->RowCellData[table->RowCellDataCurrent].Column != column_n)
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table->RowCellDataCurrent++;
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ImGuiTableCellData* cell_data = &table->RowCellData[table->RowCellDataCurrent];
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cell_data->BgColor = color;
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cell_data->Column = (ImS8)column_n;
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break;
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