InputText() handles buffer limit correctly for multi-byte UTF-8 characters (fix #158)

We now maintain the buffer len for both UTF-8 and wchar
docking
ocornut 10 years ago
parent 6cd3ed58ce
commit 91b4b8a0fc

@ -461,9 +461,9 @@ static inline bool ImCharIsSpace(int c) { return c == ' ' || c == '\t' || c ==
static int ImTextCharToUtf8(char* buf, size_t buf_size, unsigned int in_char); // return output UTF-8 bytes count
static ptrdiff_t ImTextStrToUtf8(char* buf, size_t buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count
static int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // return input UTF-8 bytes count
static ptrdiff_t ImTextStrFromUtf8(ImWchar* buf, size_t buf_size, const char* in_text, const char* in_text_end); // return input UTF-8 bytes count
static ptrdiff_t ImTextStrFromUtf8(ImWchar* buf, size_t buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count
static int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count)
static int ImTextCountUtf8BytesFromWchar(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string as UTF-8 code-points
static int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string as UTF-8 code-points
//-----------------------------------------------------------------------------
// Platform dependent default implementations
@ -956,8 +956,9 @@ struct ImGuiTextEditState
{
ImGuiID Id; // widget id owning the text state
ImWchar Text[1024]; // edit buffer, we need to persist but can't guarantee the persistence of the user-provided buffer. so we copy into own buffer.
char InitialText[1024*3+1]; // backup of end-user buffer at the time of focus (in UTF-8, unconverted)
size_t BufSize; // end-user buffer size, <= 1024 (or increase above)
char InitialText[1024*4+1]; // backup of end-user buffer at the time of focus (in UTF-8, unaltered)
size_t CurLenA, CurLenW; // we need to maintain our buffer length in both UTF-8 and wchar format.
size_t BufSizeA; // end-user buffer size, <= 1024 (or increase above)
float Width; // widget width
float ScrollX;
STB_TexteditState StbState;
@ -5268,17 +5269,38 @@ static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, STB_TEXTEDIT_STRING* ob
static bool is_separator(unsigned int c) { return c==',' || c==';' || c=='(' || c==')' || c=='{' || c=='}' || c=='[' || c==']' || c=='|'; }
#define STB_TEXTEDIT_IS_SPACE(CH) ( ImCharIsSpace((unsigned int)CH) || is_separator((unsigned int)CH) )
static void STB_TEXTEDIT_DELETECHARS(STB_TEXTEDIT_STRING* obj, int pos, int n) { ImWchar* dst = obj->Text+pos; const ImWchar* src = obj->Text+pos+n; while (ImWchar c = *src++) *dst++ = c; *dst = '\0'; }
static void STB_TEXTEDIT_DELETECHARS(STB_TEXTEDIT_STRING* obj, int pos, int n)
{
ImWchar* dst = obj->Text + pos;
// We maintain our buffer length in both UTF-8 and wchar formats
obj->CurLenA -= ImTextCountUtf8BytesFromStr(dst, dst + n);
obj->CurLenW -= n;
// Offset remaining text
const ImWchar* src = obj->Text + pos + n;
while (ImWchar c = *src++)
*dst++ = c;
*dst = '\0';
}
static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const ImWchar* new_text, int new_text_len)
{
const size_t text_len = ImStrlenW(obj->Text);
if ((size_t)new_text_len + text_len + 1 > obj->BufSize)
const size_t text_len = obj->CurLenW;
if ((size_t)new_text_len + text_len + 1 > IM_ARRAYSIZE(obj->Text))
return false;
const int new_text_len_utf8 = ImTextCountUtf8BytesFromStr(new_text, new_text + new_text_len);
if ((size_t)new_text_len_utf8 + obj->CurLenA + 1 > obj->BufSizeA)
return false;
if (pos != (int)text_len)
memmove(obj->Text + (size_t)pos + new_text_len, obj->Text + (size_t)pos, (text_len - (size_t)pos) * sizeof(ImWchar));
memcpy(obj->Text + (size_t)pos, new_text, (size_t)new_text_len * sizeof(ImWchar));
obj->Text[text_len + (size_t)new_text_len] = '\0';
obj->CurLenW += new_text_len;
obj->CurLenA += new_text_len_utf8;
obj->Text[obj->CurLenW] = '\0';
return true;
}
@ -5373,11 +5395,15 @@ void ImGuiTextEditState::RenderTextScrolledClipped(ImFont* font, float font_size
const char* text_start = GetTextPointerClippedA(font, font_size, buf, scroll_x, NULL);
const char* text_end = GetTextPointerClippedA(font, font_size, text_start, width, &text_size);
// We need to test for the possibility of malformed UTF-8 (instead of just text_end[0] != 0)
unsigned int text_end_char = 0;
ImTextCharFromUtf8(&text_end_char, text_end, NULL);
// Draw a little clip symbol if we've got text on either left or right of the box
const char symbol_c = '~';
const float symbol_w = font_size*0.40f; // FIXME: compute correct width
const float clip_begin = (text_start > buf && text_start < text_end) ? symbol_w : 0.0f;
const float clip_end = (text_end[0] != '\0' && text_end > text_start) ? symbol_w : 0.0f;
const float clip_end = (text_end_char != 0 && text_end > text_start) ? symbol_w : 0.0f;
// Draw text
RenderText(pos+ImVec2(clip_begin,0), text_start+(clip_begin>0.0f?1:0), text_end-(clip_end>0.0f?1:0), false);
@ -5589,8 +5615,11 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
{
// Start edition
// Take a copy of the initial buffer value (both in original UTF-8 format and converted to wchar)
// From the moment we focused we are ignoring the content of 'buf'
ImFormatString(edit_state.InitialText, IM_ARRAYSIZE(edit_state.InitialText), "%s", buf);
size_t buf_len = ImTextStrFromUtf8(edit_state.Text, IM_ARRAYSIZE(edit_state.Text), buf, NULL);
const char* buf_end = NULL;
edit_state.CurLenW = ImTextStrFromUtf8(edit_state.Text, IM_ARRAYSIZE(edit_state.Text), buf, NULL, &buf_end);
edit_state.CurLenA = buf_end - buf; // We can't get the result from ImFormatString() above because it is not UTF-8 aware. Here we'll cut off malformed UTF-8.
edit_state.Width = w;
edit_state.InputCursorScreenPos = ImVec2(-1.f,-1.f);
edit_state.CursorAnimReset();
@ -5607,9 +5636,9 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
{
// Recycle existing cursor/selection/undo stack but clamp position
// Note a single mouse click will override the cursor/position immediately by calling stb_textedit_click handler.
edit_state.StbState.cursor = ImMin(edit_state.StbState.cursor, buf_len);
edit_state.StbState.select_start = ImMin(edit_state.StbState.select_start, buf_len);
edit_state.StbState.select_end = ImMin(edit_state.StbState.select_end, buf_len);
edit_state.StbState.cursor = ImMin(edit_state.StbState.cursor, edit_state.CurLenW);
edit_state.StbState.select_start = ImMin(edit_state.StbState.select_start, edit_state.CurLenW);
edit_state.StbState.select_end = ImMin(edit_state.StbState.select_end, edit_state.CurLenW);
}
if (focus_requested_by_tab || (user_clicked && is_ctrl_down))
select_all = true;
@ -5638,7 +5667,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
if (g.ActiveId == id)
{
// Edit in progress
edit_state.BufSize = buf_size < IM_ARRAYSIZE(edit_state.Text) ? buf_size : IM_ARRAYSIZE(edit_state.Text);
edit_state.BufSizeA = buf_size;
edit_state.Font = window->Font();
edit_state.FontSize = window->FontSize();
@ -5706,7 +5735,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
if (g.IO.SetClipboardTextFn)
{
const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : (int)ImStrlenW(edit_state.Text);
const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
ImTextStrToUtf8(text_tmp_utf8, IM_ARRAYSIZE(text_tmp_utf8), edit_state.Text+ib, edit_state.Text+ie);
g.IO.SetClipboardTextFn(text_tmp_utf8);
}
@ -5722,7 +5751,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
if (const char* clipboard = g.IO.GetClipboardTextFn())
{
// Remove new-line from pasted buffer
size_t clipboard_len = strlen(clipboard);
const size_t clipboard_len = strlen(clipboard);
ImWchar* clipboard_filtered = (ImWchar*)ImGui::MemAlloc((clipboard_len+1) * sizeof(ImWchar));
int clipboard_filtered_len = 0;
for (const char* s = clipboard; *s; )
@ -5792,22 +5821,22 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
callback_data.EventFlag = event_flag;
callback_data.EventKey = event_key;
callback_data.Buf = text_tmp_utf8;
callback_data.BufSize = edit_state.BufSize;
callback_data.BufSize = edit_state.BufSizeA;
callback_data.BufDirty = false;
callback_data.Flags = flags;
callback_data.UserData = user_data;
// We have to convert from position from wchar to UTF-8 positions
const int utf8_cursor_pos = callback_data.CursorPos = ImTextCountUtf8BytesFromWchar(edit_state.Text, edit_state.Text + edit_state.StbState.cursor);
const int utf8_selection_start = callback_data.SelectionStart = ImTextCountUtf8BytesFromWchar(edit_state.Text, edit_state.Text + edit_state.StbState.select_start);
const int utf8_selection_end = callback_data.SelectionEnd = ImTextCountUtf8BytesFromWchar(edit_state.Text, edit_state.Text + edit_state.StbState.select_end);
const int utf8_cursor_pos = callback_data.CursorPos = ImTextCountUtf8BytesFromStr(edit_state.Text, edit_state.Text + edit_state.StbState.cursor);
const int utf8_selection_start = callback_data.SelectionStart = ImTextCountUtf8BytesFromStr(edit_state.Text, edit_state.Text + edit_state.StbState.select_start);
const int utf8_selection_end = callback_data.SelectionEnd = ImTextCountUtf8BytesFromStr(edit_state.Text, edit_state.Text + edit_state.StbState.select_end);
// Call user code
callback(&callback_data);
// Read back what user may have modified
IM_ASSERT(callback_data.Buf == text_tmp_utf8); // Invalid to modify those fields
IM_ASSERT(callback_data.BufSize == edit_state.BufSize);
IM_ASSERT(callback_data.BufSize == edit_state.BufSizeA);
IM_ASSERT(callback_data.Flags == flags);
if (callback_data.CursorPos != utf8_cursor_pos) edit_state.StbState.cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos);
if (callback_data.SelectionStart != utf8_selection_start) edit_state.StbState.select_start = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionStart);
@ -7745,10 +7774,10 @@ static int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const
if ((*str & 0xe0) == 0xc0)
{
*out_char = 0;
if (in_text_end && in_text_end - (const char*)str < 2) return (in_text_end - (const char*)str); // Decode error
if (*str < 0xc2) return 2;
if (in_text_end && in_text_end - (const char*)str < 2) return 0;
if (*str < 0xc2) return 0;
c = (unsigned int)((*str++ & 0x1f) << 6);
if ((*str & 0xc0) != 0x80) return 2;
if ((*str & 0xc0) != 0x80) return 0;
c += (*str++ & 0x3f);
*out_char = c;
return 2;
@ -7756,13 +7785,13 @@ static int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const
if ((*str & 0xf0) == 0xe0)
{
*out_char = 0;
if (in_text_end && in_text_end - (const char*)str < 3) return (in_text_end - (const char*)str); // Decode error
if (*str == 0xe0 && (str[1] < 0xa0 || str[1] > 0xbf)) return 3;
if (*str == 0xed && str[1] > 0x9f) return 3; // str[1] < 0x80 is checked below
if (in_text_end && in_text_end - (const char*)str < 3) return 0;
if (*str == 0xe0 && (str[1] < 0xa0 || str[1] > 0xbf)) return 0;
if (*str == 0xed && str[1] > 0x9f) return 0; // str[1] < 0x80 is checked below
c = (unsigned int)((*str++ & 0x0f) << 12);
if ((*str & 0xc0) != 0x80) return 3;
if ((*str & 0xc0) != 0x80) return 0;
c += (unsigned int)((*str++ & 0x3f) << 6);
if ((*str & 0xc0) != 0x80) return 3;
if ((*str & 0xc0) != 0x80) return 0;
c += (*str++ & 0x3f);
*out_char = c;
return 3;
@ -7770,27 +7799,27 @@ static int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const
if ((*str & 0xf8) == 0xf0)
{
*out_char = 0;
if (in_text_end && in_text_end - (const char*)str < 4) return (in_text_end - (const char*)str); // Decode error
if (*str > 0xf4) return 4;
if (*str == 0xf0 && (str[1] < 0x90 || str[1] > 0xbf)) return 4;
if (*str == 0xf4 && str[1] > 0x8f) return 4; // str[1] < 0x80 is checked below
if (in_text_end && in_text_end - (const char*)str < 4) return 0;
if (*str > 0xf4) return 0;
if (*str == 0xf0 && (str[1] < 0x90 || str[1] > 0xbf)) return 0;
if (*str == 0xf4 && str[1] > 0x8f) return 0; // str[1] < 0x80 is checked below
c = (unsigned int)((*str++ & 0x07) << 18);
if ((*str & 0xc0) != 0x80) return 4;
if ((*str & 0xc0) != 0x80) return 0;
c += (unsigned int)((*str++ & 0x3f) << 12);
if ((*str & 0xc0) != 0x80) return 4;
if ((*str & 0xc0) != 0x80) return 0;
c += (unsigned int)((*str++ & 0x3f) << 6);
if ((*str & 0xc0) != 0x80) return 4;
if ((*str & 0xc0) != 0x80) return 0;
c += (*str++ & 0x3f);
// utf-8 encodings of values used in surrogate pairs are invalid
if ((c & 0xFFFFF800) == 0xD800) return 4;
if ((c & 0xFFFFF800) == 0xD800) return 0;
*out_char = c;
return 4;
}
*out_char = 0;
return 1;
return 0;
}
static ptrdiff_t ImTextStrFromUtf8(ImWchar* buf, size_t buf_size, const char* in_text, const char* in_text_end)
static ptrdiff_t ImTextStrFromUtf8(ImWchar* buf, size_t buf_size, const char* in_text, const char* in_text_end, const char** in_text_remaining)
{
ImWchar* buf_out = buf;
ImWchar* buf_end = buf + buf_size;
@ -7798,10 +7827,14 @@ static ptrdiff_t ImTextStrFromUtf8(ImWchar* buf, size_t buf_size, const char* in
{
unsigned int c;
in_text += ImTextCharFromUtf8(&c, in_text, in_text_end);
if (c == 0)
break;
if (c < 0x10000) // FIXME: Losing characters that don't fit in 2 bytes
*buf_out++ = (ImWchar)c;
}
*buf_out = 0;
if (in_text_remaining)
*in_text_remaining = in_text;
return buf_out - buf;
}
@ -7812,6 +7845,8 @@ static int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end
{
unsigned int c;
in_text += ImTextCharFromUtf8(&c, in_text, in_text_end);
if (c == 0)
break;
if (c < 0x10000)
char_count++;
}
@ -7876,7 +7911,7 @@ static ptrdiff_t ImTextStrToUtf8(char* buf, size_t buf_size, const ImWchar* in_t
return buf_out - buf;
}
static int ImTextCountUtf8BytesFromWchar(const ImWchar* in_text, const ImWchar* in_text_end)
static int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end)
{
int bytes_count = 0;
while ((!in_text_end || in_text < in_text_end) && *in_text)
@ -7922,6 +7957,8 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
next_s = s + 1;
else
next_s = s + ImTextCharFromUtf8(&c, s, text_end);
if (c == 0)
break;
if (c == '\n')
{
@ -8023,9 +8060,15 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
// Decode and advance source (handle unlikely UTF-8 decoding failure by skipping to the next byte)
unsigned int c = (unsigned int)*s;
if (c < 0x80)
{
s += 1;
}
else
{
s += ImTextCharFromUtf8(&c, s, text_end);
if (c == 0)
break;
}
if (c == '\n')
{
@ -8155,9 +8198,15 @@ void ImFont::RenderText(float size, ImVec2 pos, ImU32 col, const ImVec4& clip_re
// Decode and advance source (handle unlikely UTF-8 decoding failure by skipping to the next byte)
unsigned int c = (unsigned int)*s;
if (c < 0x80)
{
s += 1;
}
else
{
s += ImTextCharFromUtf8(&c, s, text_end);
if (c == 0)
break;
}
if (c == '\n')
{
@ -8260,7 +8309,7 @@ static const char* GetClipboardTextFn_DefaultImpl()
return NULL;
if (ImWchar* wbuf_global = (ImWchar*)GlobalLock(wbuf_handle))
{
int buf_len = ImTextCountUtf8BytesFromWchar(wbuf_global, NULL) + 1;
int buf_len = ImTextCountUtf8BytesFromStr(wbuf_global, NULL) + 1;
buf_local = (char*)ImGui::MemAlloc(buf_len * sizeof(char));
ImTextStrToUtf8(buf_local, buf_len, wbuf_global, NULL);
}

Loading…
Cancel
Save