ImVec2picker_size(g.FontSize*8,ImMax(g.FontSize*8-(ColorSquareSize()+g.Style.ItemInnerSpacing.x),1.0f));// FIXME: Picker size copied from main picker function
IMGUI_APIboolColorButton(constchar*desc_id,constImVec4&col,ImGuiColorEditFlagsflags=0,ImVec2size=ImVec2(0,0));// display a colored square/button, hover for details, return true when pressed.
IMGUI_APIboolColorButton(constchar*desc_id,constImVec4&col,ImGuiColorEditFlagsflags=0,ImVec2size=ImVec2(0,0));// display a colored square/button, hover for details, return true when pressed.
IMGUI_APIvoidSetColorEditOptions(ImGuiColorEditFlagsflags);// initialize current options (generally on application startup) if you want to select a default format, picker type, etc. User will be able to change many settings, unless you pass the _NoOptions flag to your calls.
// Widgets: Trees
// Widgets: Trees
IMGUI_APIboolTreeNode(constchar*label);// if returning 'true' the node is open and the tree id is pushed into the id stack. user is responsible for calling TreePop().
IMGUI_APIboolTreeNode(constchar*label);// if returning 'true' the node is open and the tree id is pushed into the id stack. user is responsible for calling TreePop().
ImGuiColorEditFlags_RGB=1<<1,// ColorEdit: default to one among RGB/HSV/HEX. User can still use the options menu to change. ColorPicker: Choose any combination or RGB/HSV/HEX.
ImGuiColorEditFlags_NoAlpha=1<<1,// // ColorEdit, ColorPicker, ColorButton: ignore Alpha component (read 3 components from the input pointer).
ImGuiColorEditFlags_HSV=1<<2,// "
ImGuiColorEditFlags_NoPicker=1<<2,// // ColorEdit: disable picker when clicking on colored square.
ImGuiColorEditFlags_HEX=1<<3,// "
ImGuiColorEditFlags_NoOptions=1<<3,// // ColorEdit: disable toggling options menu when right-clicking on inputs/small preview.
ImGuiColorEditFlags_Float=1<<4,// ColorEdit, ColorPicker, ColorButton: display values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers.
ImGuiColorEditFlags_NoSmallPreview=1<<4,// // ColorEdit, ColorPicker: disable colored square preview next to the inputs. (e.g. to show only the inputs)
ImGuiColorEditFlags_HDR=1<<5,// ColorEdit: disable 0.0f..1.0f limits (note: you probably want to use ImGuiColorEditFlags_Float flag as well).
ImGuiColorEditFlags_NoInputs=1<<5,// // ColorEdit, ColorPicker: disable inputs sliders/text widgets (e.g. to show only the small preview colored square).
ImGuiColorEditFlags_AlphaBar=1<<6,// ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
ImGuiColorEditFlags_NoTooltip=1<<6,// // ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview.
ImGuiColorEditFlags_AlphaPreview=1<<7,// ColorEdit, ColorPicker, ColorButton: display preview as a transparent color over a checkerboard, instead of opaque.
ImGuiColorEditFlags_NoLabel=1<<7,// // ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker).
ImGuiColorEditFlags_NoSidePreview=1<<8,// // ColorPicker: disable bigger color preview on right side of the picker, use small colored square preview instead.
ImGuiColorEditFlags_NoAlpha=1<<9,// ColorEdit, ColorPicker, ColorButton: completely ignore Alpha component (read 3 components from the input pointer).
// User Options (right-click on widget to change some of them). You can set application defaults using SetColorEditOptions(). The idea is that you probably don't want to override them in most of your calls, let the user choose and/or call SetColorEditOptions() during startup.
ImGuiColorEditFlags_NoPicker=1<<10,// ColorEdit: disable picker when clicking on colored square.
ImGuiColorEditFlags_AlphaBar=1<<9,// // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
ImGuiColorEditFlags_NoOptions=1<<11,// ColorEdit: disable toggling options menu when right-clicking on inputs/small preview.
ImGuiColorEditFlags_AlphaPreview=1<<10,// // ColorEdit, ColorPicker, ColorButton: display preview as a transparent color over a checkerboard, instead of opaque.
ImGuiColorEditFlags_NoSmallPreview=1<<12,// ColorEdit, ColorPicker: disable colored square preview next to the inputs. (e.g. to show only the inputs)
ImGuiColorEditFlags_NoInputs=1<<13,// ColorEdit, ColorPicker: disable inputs sliders/text widgets (e.g. to show only the small preview colored square).
ImGuiColorEditFlags_HDR=1<<12,// // (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well).
ImGuiColorEditFlags_NoTooltip=1<<14,// ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview.
ImGuiColorEditFlags_RGB=1<<13,// [Inputs] // ColorEdit: choose one among RGB/HSV/HEX. ColorPicker: choose any combination using RGB/HSV/HEX.
ImGuiColorEditFlags_NoLabel=1<<15,// ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker).
ImGuiColorEditFlags_HSV=1<<14,// [Inputs] // "
ImGuiColorEditFlags_NoSidePreview=1<<16,// ColorPicker: disable bigger color preview on right side of the picker, use small colored square preview instead.
ImGuiColorEditFlags_HEX=1<<15,// [Inputs] // "
ImGuiColorEditFlags_PickerHueWheel=1<<17,// [WIP] ColorPicker: wheel for Hue, triangle for SV
ImGuiColorEditFlags_PickerHueBar=1<<18,// [WIP] ColorPicker: bar for Hue, rectangle for SV
ImGuiColorEditFlags_Float=1<<17,// [DataType] // ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers.
ImGui::Text("Programmatically set defaults/options:");
ImGui::SameLine();ShowHelpMarker("SetColorEditOptions() is designed to allow you to set boot-time default.\nWe don't have Push/Pop functions because you can force options on a per-widget basis if needed, and the user can change non-forced ones with the options menu.\nWe don't have a getter to avoid encouraging you to persistently save values that aren't forward-compatible.");