ImVector<ImVec2>_Path;// [Internal] current path building
ImVector<ImVec2>_Path;// [Internal] current path building
ImDrawCmdHeader_CmdHeader;// [Internal] template of active commands. Fields should match those of CmdBuffer.back().
ImDrawCmdHeader_CmdHeader;// [Internal] template of active commands. Fields should match those of CmdBuffer.back().
ImDrawListSplitter_Splitter;// [Internal] for channels api (note: prefer using your own persistent instance of ImDrawListSplitter!)
ImDrawListSplitter_Splitter;// [Internal] for channels api (note: prefer using your own persistent instance of ImDrawListSplitter!)
float_FringeScale;// [Internal] anti-alias fringe is scaled by this value, this helps to keep things sharp while zooming at vertex buffer content
// If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use ImDrawList without ImGui)
// If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use ImDrawList without ImGui)