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@ -61,6 +61,8 @@ Other Changes:
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- Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
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- Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
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- ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3,
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- ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3,
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in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
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in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
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- Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects
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in the WM_SIZE handler. (#2088) [@ice1000]
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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@ -84,7 +86,7 @@ Other Changes:
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Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
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Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
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- Fixed a build issue with non-Cygwin GCC under Windows.
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- Fixed a build issue with non-Cygwin GCC under Windows.
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- Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
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- Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
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- Examples: OpenGL3: Fixed error condition when using the GLAD loader. (#2059, #2002). [@jiri]
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- Examples: OpenGL3: Fixed error condition when using the GLAD loader. (#2059, #2002) [@jiri]
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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