@ -25,15 +25,51 @@ jobs:
(Get-Content $_.FullName) -Replace "<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName
(Get-Content $_.FullName) -Replace "<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName
}
}
- name : Build x86
# Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long.
- name : Build Win32 example_glfw_opengl2
shell : cmd
shell : cmd
run : |
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
"%MSBUILD_PATH%\MSBuild.exe" /p:Platform=Win32 /p:Configuration=Release examples/imgui_examples.sln
- name : Build x64
- name : Build Win32 example_glfw_opengl3
shell : cmd
shell : cmd
run : |
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release'
"%MSBUILD_PATH%\MSBuild.exe" /p:Platform=x64 /p:Configuration=Release examples/imgui_examples.sln
- name : Build Win32 example_win32_directx9
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_win32_directx10
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx10/example_win32_directx10.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build Win32 example_win32_directx11
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release'
- name : Build x64 example_glfw_opengl2
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_glfw_opengl3
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_win32_directx9
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_win32_directx10
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx10/example_win32_directx10.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_win32_directx11
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release'
- name : Build x64 example_win32_directx12
shell : cmd
run : '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx12/example_win32_directx12.vcxproj /p:Platform=x64 /p:Configuration=Release'
Linux:
Linux:
runs-on : ubuntu-18.04
runs-on : ubuntu-18.04
@ -47,13 +83,20 @@ jobs:
sudo apt-get update
sudo apt-get update
sudo apt-get install -y libglfw3-dev libsdl2-dev
sudo apt-get install -y libglfw3-dev libsdl2-dev
- name : Build
- name : Build example_null
run : |
run : make -C examples/example_null
make -C examples/example_null
make -C examples/example_glfw_opengl2
- name : Build example_glfw_opengl2
make -C examples/example_glfw_opengl3
run : make -C examples/example_glfw_opengl2
make -C examples/example_sdl_opengl2
make -C examples/example_sdl_opengl3
- name : Build example_glfw_opengl3
run : make -C examples/example_glfw_opengl3
- name : Build example_sdl_opengl2
run : make -C examples/example_sdl_opengl2
- name : Build example_sdl_opengl3
run : make -C examples/example_sdl_opengl3
MacOS:
MacOS:
runs-on : macOS-10.14
runs-on : macOS-10.14
@ -67,16 +110,29 @@ jobs:
brew install glfw3
brew install glfw3
brew install sdl2
brew install sdl2
- name : Build
- name : Build example_null
run : |
run : make -C examples/example_null
make -C examples/example_null
make -C examples/example_glfw_opengl2
- name : Build example_glfw_opengl2
make -C examples/example_glfw_opengl3
run : make -C examples/example_glfw_opengl2
make -C examples/example_glfw_metal
make -C examples/example_sdl_opengl2
- name : Build example_glfw_opengl3
make -C examples/example_sdl_opengl3
run : make -C examples/example_glfw_opengl3
xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_macos
xcodebuild -project examples/example_apple_opengl2/example_apple_opengl2.xcodeproj -target example_osx_opengl2
- name : Build example_glfw_metal
run : make -C examples/example_glfw_metal
- name : Build example_sdl_opengl2
run : make -C examples/example_sdl_opengl2
- name : Build example_sdl_opengl3
run : make -C examples/example_sdl_opengl3
- name : Build example_apple_metal
run : xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_macos
- name : Build example_apple_opengl2
run : xcodebuild -project examples/example_apple_opengl2/example_apple_opengl2.xcodeproj -target example_osx_opengl2
iOS:
iOS:
runs-on : macOS-10.14
runs-on : macOS-10.14
@ -85,7 +141,7 @@ jobs:
with:
with:
fetch-depth : 1
fetch-depth : 1
- name : Build
- name : Build example_apple_metal
run : |
run : |
# Code signing is required, but we disable it because it is irrelevant for CI builds.
# Code signing is required, but we disable it because it is irrelevant for CI builds.
xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
@ -105,7 +161,7 @@ jobs:
emsdk-portable/emsdk install latest
emsdk-portable/emsdk install latest
emsdk-portable/emsdk activate latest
emsdk-portable/emsdk activate latest
- name : Build
- name : Build example_emscripten
run : |
run : |
source emsdk-portable/emsdk_env.sh
source emsdk-portable/emsdk_env.sh
make -C examples/example_emscripten
make -C examples/example_emscripten