@ -913,7 +913,7 @@ struct ImDrawList
IMGUI_API void AddTriangleFilled ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , ImU32 col ) ;
IMGUI_API void AddTriangleFilled ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , ImU32 col ) ;
IMGUI_API void AddCircle ( const ImVec2 & centre , float radius , ImU32 col , int num_segments = 12 ) ;
IMGUI_API void AddCircle ( const ImVec2 & centre , float radius , ImU32 col , int num_segments = 12 ) ;
IMGUI_API void AddCircleFilled ( const ImVec2 & centre , float radius , ImU32 col , int num_segments = 12 ) ;
IMGUI_API void AddCircleFilled ( const ImVec2 & centre , float radius , ImU32 col , int num_segments = 12 ) ;
IMGUI_API void AddArcFast ( const ImVec2 & center , float radius , ImU32 col , int a_min_12 , int a_max_12 , bool tris = false , const ImVec2 & third_point_offset = ImVec2 ( 0 , 0 ) ) ; // Angles in 0..12 range
IMGUI_API void AddArcFast ( const ImVec2 & center , float radius , ImU32 col , int a_min_12 , int a_max_12 , bool filled = false , const ImVec2 & third_point_offset = ImVec2 ( 0 , 0 ) ) ; // Angles in 0..12 range
IMGUI_API void AddText ( const ImFont * font , float font_size , const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end = NULL , float wrap_width = 0.0f , const ImVec2 * cpu_clip_max = NULL ) ;
IMGUI_API void AddText ( const ImFont * font , float font_size , const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end = NULL , float wrap_width = 0.0f , const ImVec2 * cpu_clip_max = NULL ) ;
IMGUI_API void AddImage ( ImTextureID user_texture_id , const ImVec2 & a , const ImVec2 & b , const ImVec2 & uv0 , const ImVec2 & uv1 , ImU32 col = 0xFFFFFFFF ) ;
IMGUI_API void AddImage ( ImTextureID user_texture_id , const ImVec2 & a , const ImVec2 & b , const ImVec2 & uv0 , const ImVec2 & uv1 , ImU32 col = 0xFFFFFFFF ) ;