DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both min and max value are on the same value. (#1441)

docking
omar 4 years ago
parent fdc526e8f8
commit b8c22bdb28

@ -40,6 +40,8 @@ Other Changes:
- Nav: Fixed clicking on void (behind any windows) from not clearing the focused window.
This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard
flag being cleared accordingly. (bug introduced in 1.77 WIP on 2020/06/16) (#3344, #2880)
- DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both
min and max value are on the same value. (#1441)
- InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more
than ~16 KB characters. (Note that current code is going to show corrupted display if after
clipping, more than 16 KB characters are visible in the same low-level ImDrawList::RenderText

@ -1491,7 +1491,8 @@ static void ShowDemoWindowWidgets()
{
static float begin = 10, end = 90;
static int begin_i = 100, end_i = 1000;
ImGui::DragFloatRange2("range", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%");
ImGui::DragFloatRange2("range float", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%");
ImGui::DragIntRange2("range int", &begin_i, &end_i, 5, 0, 1000, "Min: %d units", "Max: %d units");
ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %d units", "Max: %d units");
ImGui::TreePop();
}

@ -2278,10 +2278,17 @@ bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_cu
BeginGroup();
PushMultiItemsWidths(2, CalcItemWidth());
bool value_changed = DragFloat("##min", v_current_min, v_speed, (v_min >= v_max) ? -FLT_MAX : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), format, power);
float min = (v_min >= v_max) ? -FLT_MAX : v_min;
float max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max);
if (min == max) { min = FLT_MAX; max = -FLT_MAX; } // Lock edit
bool value_changed = DragScalar("##min", ImGuiDataType_Float, v_current_min, v_speed, &min, &max, format, power);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);
value_changed |= DragFloat("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? FLT_MAX : v_max, format_max ? format_max : format, power);
min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min);
max = (v_min >= v_max) ? FLT_MAX : v_max;
if (min == max) { min = FLT_MAX; max = -FLT_MAX; } // Lock edit
value_changed |= DragScalar("##max", ImGuiDataType_Float, v_current_max, v_speed, &min, &max, format_max ? format_max : format, power);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);
@ -2323,10 +2330,17 @@ bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_
BeginGroup();
PushMultiItemsWidths(2, CalcItemWidth());
bool value_changed = DragInt("##min", v_current_min, v_speed, (v_min >= v_max) ? INT_MIN : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), format);
int min = (v_min >= v_max) ? INT_MIN : v_min;
int max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max);
if (min == max) { min = INT_MAX; max = INT_MIN; } // Lock edit
bool value_changed = DragInt("##min", v_current_min, v_speed, min, max, format);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);
value_changed |= DragInt("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? INT_MAX : v_max, format_max ? format_max : format);
min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min);
max = (v_min >= v_max) ? INT_MAX : v_max;
if (min == max) { min = INT_MAX; max = INT_MIN; } // Lock edit
value_changed |= DragInt("##max", v_current_max, v_speed, min, max, format_max ? format_max : format);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);

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