Examples: Null: Added Makefile.

docking
omar 6 years ago
parent 1391904fd2
commit b8fe0df7df

@ -31,9 +31,10 @@ xcuserdata
## Unix executables ## Unix executables
example_glfw_opengl2/example_glfw_opengl2 example_glfw_opengl2/example_glfw_opengl2
example_glfw_opengl3/example_glfw_opengl3 example_glfw_opengl3/example_glfw_opengl3
example_glut_opengl2/example_glut_opengl2
example_null/example_null
example_sdl_opengl2/example_sdl_opengl2 example_sdl_opengl2/example_sdl_opengl2
example_sdl_opengl3/example_sdl_opengl3 example_sdl_opengl3/example_sdl_opengl3
example_glut_opengl2/example_glut_opengl2
## Dear ImGui Ini files ## Dear ImGui Ini files
imgui.ini imgui.ini

@ -0,0 +1,59 @@
#
# Cross Platform Makefile
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
#
EXE = example_null
SOURCES = main.cpp
SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
UNAME_S := $(shell uname -s)
CXXFLAGS = -I../ -I../../
CXXFLAGS += -g -Wall -Wformat
LIBS =
##---------------------------------------------------------------------
## BUILD FLAGS PER PLATFORM
##---------------------------------------------------------------------
ifeq ($(UNAME_S), Linux) #LINUX
ECHO_MESSAGE = "Linux"
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(UNAME_S), Darwin) #APPLE
ECHO_MESSAGE = "Mac OS X"
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
ECHO_MESSAGE = "MinGW"
CFLAGS = $(CXXFLAGS)
endif
##---------------------------------------------------------------------
## BUILD RULES
##---------------------------------------------------------------------
%.o:%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:../%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:../../%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:../libs/gl3w/GL/%.c
# %.o:../libs/glad/src/%.c
$(CC) $(CFLAGS) -c -o $@ $<
all: $(EXE)
@echo Build complete for $(ECHO_MESSAGE)
$(EXE): $(OBJS)
$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
clean:
rm -f $(EXE) $(OBJS)

@ -1,4 +1,5 @@
// dear imgui: null/dummy example application (compile and link imgui with no inputs, no outputs) // dear imgui: null/dummy example application (compile and link imgui with NO INPUTS, NO OUTPUTS)
// This is useful to test building, but you cannot interact with anything here!
#include "imgui.h" #include "imgui.h"
#include <stdio.h> #include <stdio.h>
@ -13,7 +14,7 @@ int main(int, char**)
int tex_w, tex_h; int tex_w, tex_h;
io.Fonts->GetTexDataAsRGBA32(&tex_pixels, &tex_w, &tex_h); io.Fonts->GetTexDataAsRGBA32(&tex_pixels, &tex_w, &tex_h);
for (int n = 0; n < 50; n++) for (int n = 0; n < 20; n++)
{ {
printf("NewFrame() %d\n", n); printf("NewFrame() %d\n", n);
io.DisplaySize = ImVec2(1920, 1080); io.DisplaySize = ImVec2(1920, 1080);

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