It'll convert the utf8 string to ImWchar's and passes each of them
to AddInputCharacter().
Very handy for SDL2 SDL_TEXTINPUT events, which provide a buffer with an
UTF-8 string.
// We are keeping those static in the .cpp file so as not to leak them outside, in the case the user has implicit cast operators between ImVec2 and its own types.
// We are keeping those static in the .cpp file so as not to leak them outside, in the case the user has implicit cast operators between ImVec2 and its own types.