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@ -320,6 +320,7 @@ static void FramePresent(ImGui_ImplVulkanH_Window* wd)
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info.pImageIndices = &wd->FrameIndex;
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info.pImageIndices = &wd->FrameIndex;
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VkResult err = vkQueuePresentKHR(g_Queue, &info);
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VkResult err = vkQueuePresentKHR(g_Queue, &info);
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check_vk_result(err);
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check_vk_result(err);
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wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
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}
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}
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static void glfw_error_callback(int error, const char* description)
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static void glfw_error_callback(int error, const char* description)
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