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@ -521,8 +521,9 @@ namespace ImGui
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// Note: you DO NOT need to call DockSpace() to use most Docking facilities! You can hold SHIFT anywhere while moving windows.
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// Note: you DO NOT need to call DockSpace() to use most Docking facilities! You can hold SHIFT anywhere while moving windows.
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// Use DockSpace() to create an explicit dock node _within_ an existing window. See Docking demo for details.
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// Use DockSpace() to create an explicit dock node _within_ an existing window. See Docking demo for details.
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IMGUI_API void DockSpace(ImGuiID id, const ImVec2& size = ImVec2(0, 0), ImGuiDockNodeFlags flags = 0, const ImGuiDockFamily* dock_family = NULL);
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IMGUI_API void DockSpace(ImGuiID id, const ImVec2& size = ImVec2(0, 0), ImGuiDockNodeFlags flags = 0, const ImGuiDockFamily* dock_family = NULL);
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IMGUI_API void SetNextWindowDock(ImGuiID dock_id, ImGuiCond cond = 0); // set next window dock id (FIXME-DOCK)
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IMGUI_API void SetNextWindowDockId(ImGuiID dock_id, ImGuiCond cond = 0); // set next window dock id (FIXME-DOCK)
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IMGUI_API void SetNextWindowDockFamily(const ImGuiDockFamily* dock_family); // FIXME-DOCK: set next window user type (docking filters by same user_type)
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IMGUI_API void SetNextWindowDockFamily(const ImGuiDockFamily* dock_family); // FIXME-DOCK: set next window user type (docking filters by same user_type)
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IMGUI_API ImGuiID GetWindowDockId();
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IMGUI_API bool IsWindowDocked(); // is current window docked into another window?
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IMGUI_API bool IsWindowDocked(); // is current window docked into another window?
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// Logging/Capture: all text output from interface is captured to tty/file/clipboard. By default, tree nodes are automatically opened during logging.
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// Logging/Capture: all text output from interface is captured to tty/file/clipboard. By default, tree nodes are automatically opened during logging.
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