Examples: Ignore list a little more friendly to Unix systems.

docking
ocornut 9 years ago
parent 5ebd61f89c
commit da807e55ea

@ -15,10 +15,12 @@ opengl_example/Debug/*
opengl_example/Release/* opengl_example/Release/*
opengl_example/ipch/* opengl_example/ipch/*
opengl_example/x64/* opengl_example/x64/*
opengl_example/opengl_example
opengl3_example/Debug/* opengl3_example/Debug/*
opengl3_example/Release/* opengl3_example/Release/*
opengl3_example/ipch/* opengl3_example/ipch/*
opengl3_example/x64/* opengl3_example/x64/*
opengl3_example/opengl3_example
*.opensdf *.opensdf
*.sdf *.sdf
*.suo *.suo

@ -10,6 +10,7 @@
#CXX = g++ #CXX = g++
EXE = opengl3_example
OBJS = main.o imgui_impl_glfw_gl3.o OBJS = main.o imgui_impl_glfw_gl3.o
OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o
OBJS += ../libs/gl3w/GL/gl3w.o OBJS += ../libs/gl3w/GL/gl3w.o
@ -41,12 +42,12 @@ endif
.cpp.o: .cpp.o:
$(CXX) $(CXXFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) -c -o $@ $<
all:imgui_example all: $(EXE)
@echo Build complete for $(ECHO_MESSAGE) @echo Build complete for $(ECHO_MESSAGE)
imgui_example:$(OBJS) $(EXE): $(OBJS)
$(CXX) -o imgui_example $(OBJS) $(CXXFLAGS) $(LIBS) $(CXX) -o $(EXE) $(OBJS) $(CXXFLAGS) $(LIBS)
clean: clean:
rm $(OBJS) rm $(EXE) $(OBJS)

@ -10,6 +10,7 @@
#CXX = g++ #CXX = g++
EXE = opengl_example
OBJS = main.o imgui_impl_glfw.o OBJS = main.o imgui_impl_glfw.o
OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o
@ -40,12 +41,12 @@ endif
.cpp.o: .cpp.o:
$(CXX) $(CXXFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) -c -o $@ $<
all:imgui_example all: $(EXE)
@echo Build complete for $(ECHO_MESSAGE) @echo Build complete for $(ECHO_MESSAGE)
imgui_example:$(OBJS) $(EXE): $(OBJS)
$(CXX) -o imgui_example $(OBJS) $(CXXFLAGS) $(LIBS) $(CXX) -o $(EXE) $(OBJS) $(CXXFLAGS) $(LIBS)
clean: clean:
rm $(OBJS) rm $(EXE) $(OBJS)

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