Minor tweaks. Using ImGuiAxis defines.

docking
omar 7 years ago
parent 92f7bd3605
commit e045eddd77

@ -3633,7 +3633,7 @@ void ImGui::BeginTooltipEx(ImGuiWindowFlags extra_flags, bool override_previous_
char window_name[16];
ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip%02d", g.TooltipOverrideCount);
if (override_previous_tooltip)
if (ImGuiWindow* window = ImGui::FindWindowByName(window_name))
if (ImGuiWindow* window = FindWindowByName(window_name))
if (window->Active)
{
// Hide previous tooltips. We can't easily "reset" the content of a window so we create a new one.
@ -3641,7 +3641,7 @@ void ImGui::BeginTooltipEx(ImGuiWindowFlags extra_flags, bool override_previous_
ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip%02d", ++g.TooltipOverrideCount);
}
ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
ImGui::Begin(window_name, NULL, flags | extra_flags);
Begin(window_name, NULL, flags | extra_flags);
}
void ImGui::SetTooltipV(const char* fmt, va_list args)
@ -3920,7 +3920,7 @@ static bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
const ImVec2 content_avail = ImGui::GetContentRegionAvail();
ImVec2 size = ImFloor(size_arg);
const int auto_fit_axises = ((size.x == 0.0f) ? 0x01 : 0x00) | ((size.y == 0.0f) ? 0x02 : 0x00);
const int auto_fit_axises = ((size.x == 0.0f) ? (1 << ImGuiAxis_X) : 0x00) | ((size.y == 0.0f) ? (1 << ImGuiAxis_Y) : 0x00);
if (size.x <= 0.0f)
size.x = ImMax(content_avail.x, 4.0f) - fabsf(size.x); // Arbitrary minimum zero-ish child size of 4.0f (0.0f causing too much issues)
if (size.y <= 0.0f)
@ -3970,9 +3970,9 @@ void ImGui::EndChild()
{
// When using auto-filling child window, we don't provide full width/height to ItemSize so that it doesn't feed back into automatic size-fitting.
ImVec2 sz = GetWindowSize();
if (window->AutoFitChildAxises & 0x01) // Arbitrary minimum zero-ish child size of 4.0f causes less trouble than a 0.0f
if (window->AutoFitChildAxises & (1 << ImGuiAxis_X)) // Arbitrary minimum zero-ish child size of 4.0f causes less trouble than a 0.0f
sz.x = ImMax(4.0f, sz.x);
if (window->AutoFitChildAxises & 0x02)
if (window->AutoFitChildAxises & (1 << ImGuiAxis_Y))
sz.y = ImMax(4.0f, sz.y);
ImGui::End();

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