IMGUI_APIboolCombo(constchar*label,int*current_item,constchar*items_separated_by_zeros,intheight_in_items=-1);// separate items with \0, end item-list with \0\0
IMGUI_APIboolCombo(constchar*label,int*current_item,constchar*items_separated_by_zeros,intpopup_max_height_in_items=-1);// Separate items with \0 within a string, end item-list with \0\0. e.g. "One\0Two\0Three\0"
// Widgets: Drags (tip: ctrl+click on a drag box to input with keyboard. manually input values aren't clamped, can go off-bounds)
// Widgets: Drags (tip: ctrl+click on a drag box to input with keyboard. manually input values aren't clamped, can go off-bounds)
// For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
// For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
IMGUI_APIboolDragFloat(constchar*label,float*v,floatv_speed=1.0f,floatv_min=0.0f,floatv_max=0.0f,constchar*display_format="%.3f",floatpower=1.0f);// If v_min >= v_max we have no bound
IMGUI_APIboolDragFloat(constchar*label,float*v,floatv_speed=1.0f,floatv_min=0.0f,floatv_max=0.0f,constchar*display_format="%.3f",floatpower=1.0f);// If v_min >= v_max we have no bound
@ -403,7 +409,7 @@ namespace ImGui
IMGUI_APIboolIsPopupOpen(constchar*str_id);// return true if the popup is open
IMGUI_APIboolIsPopupOpen(constchar*str_id);// return true if the popup is open
IMGUI_APIvoidCloseCurrentPopup();// close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.
IMGUI_APIvoidCloseCurrentPopup();// close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.
// Logging: all text output from interface is redirected to tty/file/clipboard. By default, tree nodes are automatically opened during logging.
// Logging/Capture: all text output from interface is captured to tty/file/clipboard. By default, tree nodes are automatically opened during logging.
IMGUI_APIvoidLogToTTY(intmax_depth=-1);// start logging to tty
IMGUI_APIvoidLogToTTY(intmax_depth=-1);// start logging to tty
IMGUI_APIvoidLogToFile(intmax_depth=-1,constchar*filename=NULL);// start logging to file
IMGUI_APIvoidLogToFile(intmax_depth=-1,constchar*filename=NULL);// start logging to file
IMGUI_APIvoidLogToClipboard(intmax_depth=-1);// start logging to OS clipboard
IMGUI_APIvoidLogToClipboard(intmax_depth=-1);// start logging to OS clipboard
@ -575,6 +581,17 @@ enum ImGuiSelectableFlags_
ImGuiSelectableFlags_AllowDoubleClick=1<<2// Generate press events on double clicks too
ImGuiSelectableFlags_AllowDoubleClick=1<<2// Generate press events on double clicks too
};
};
// Flags for ImGui::BeginCombo()
enumImGuiComboFlags_
{
ImGuiComboFlags_PopupAlignLeft=1<<0,// Align the popup toward the left by default
ImGuiComboFlags_HeightSmall=1<<1,// Max ~4 items visible. Tip: If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo()
ImGuiComboFlags_HeightRegular=1<<2,// Max ~8 items visible (default)
ImGuiComboFlags_HeightLarge=1<<3,// Max ~20 items visible
ImGuiComboFlags_HeightLargest=1<<4,// As many fitting items as possible
// NB: All position are in absolute pixels coordinates (never using window coordinates internally)
// NB: All position are in absolute pixels coordinates (never using window coordinates internally)
// AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT.
// AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT.