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@ -648,6 +648,22 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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const int tx = pack_rect.x + padding;
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const int tx = pack_rect.x + padding;
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const int ty = pack_rect.y + padding;
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const int ty = pack_rect.y + padding;
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// Register glyph
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float x0 = info.OffsetX + font_off_x;
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float y0 = info.OffsetY + font_off_y;
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float x1 = x0 + info.Width;
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float y1 = y0 + info.Height;
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float u0 = (tx) / (float)atlas->TexWidth;
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float v0 = (ty) / (float)atlas->TexHeight;
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float u1 = (tx + info.Width) / (float)atlas->TexWidth;
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float v1 = (ty + info.Height) / (float)atlas->TexHeight;
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dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
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ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
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IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
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if (src_glyph.Info.IsColored)
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dst_glyph->Colored = tex_use_colors = true;
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// Blit from temporary buffer to final texture
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// Blit from temporary buffer to final texture
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size_t blit_src_stride = (size_t)src_glyph.Info.Width;
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size_t blit_src_stride = (size_t)src_glyph.Info.Width;
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size_t blit_dst_stride = (size_t)atlas->TexWidth;
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size_t blit_dst_stride = (size_t)atlas->TexWidth;
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@ -666,22 +682,6 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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for (int x = 0; x < info.Width; x++)
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for (int x = 0; x < info.Width; x++)
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blit_dst[x] = blit_src[x];
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blit_dst[x] = blit_src[x];
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}
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}
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// Register glyph
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float x0 = info.OffsetX + font_off_x;
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float y0 = info.OffsetY + font_off_y;
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float x1 = x0 + info.Width;
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float y1 = y0 + info.Height;
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float u0 = (tx) / (float)atlas->TexWidth;
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float v0 = (ty) / (float)atlas->TexHeight;
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float u1 = (tx + info.Width) / (float)atlas->TexWidth;
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float v1 = (ty + info.Height) / (float)atlas->TexHeight;
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dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
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ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
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IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
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if (src_glyph.Info.IsColored)
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dst_glyph->Colored = tex_use_colors = true;
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}
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}
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src_tmp.Rects = NULL;
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src_tmp.Rects = NULL;
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