Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button of ColorEdit3/ColorEdit4 functions to either side of the inputs.
GrabRounding=0.0f;// Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
GrabRounding=0.0f;// Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
TabRounding=4.0f;// Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
TabRounding=4.0f;// Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
TabBorderSize=0.0f;// Thickness of border around tabs.
TabBorderSize=0.0f;// Thickness of border around tabs.
ColorButtonPosition=ImGuiDir_Right;// Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
ButtonTextAlign=ImVec2(0.5f,0.5f);// Alignment of button text when button is larger than text.
ButtonTextAlign=ImVec2(0.5f,0.5f);// Alignment of button text when button is larger than text.
SelectableTextAlign=ImVec2(0.0f,0.0f);// Alignment of selectable text when button is larger than text.
SelectableTextAlign=ImVec2(0.0f,0.0f);// Alignment of selectable text when button is larger than text.
DisplayWindowPadding=ImVec2(19,19);// Window position are clamped to be visible within the display area by at least this amount. Only applies to regular windows.
DisplayWindowPadding=ImVec2(19,19);// Window position are clamped to be visible within the display area by at least this amount. Only applies to regular windows.
floatGrabRounding;// Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
floatGrabRounding;// Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
floatTabRounding;// Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
floatTabRounding;// Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
floatTabBorderSize;// Thickness of border around tabs.
floatTabBorderSize;// Thickness of border around tabs.
ImGuiDirColorButtonPosition;// Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
ImVec2ButtonTextAlign;// Alignment of button text when button is larger than text. Defaults to (0.5f, 0.5f) (centered).
ImVec2ButtonTextAlign;// Alignment of button text when button is larger than text. Defaults to (0.5f, 0.5f) (centered).
ImVec2SelectableTextAlign;// Alignment of selectable text when selectable is larger than text. Defaults to (0.0f, 0.0f) (top-left aligned).
ImVec2SelectableTextAlign;// Alignment of selectable text when selectable is larger than text. Defaults to (0.0f, 0.0f) (top-left aligned).
ImVec2DisplayWindowPadding;// Window position are clamped to be visible within the display area by at least this amount. Only applies to regular windows.
ImVec2DisplayWindowPadding;// Window position are clamped to be visible within the display area by at least this amount. Only applies to regular windows.
ImGui::SliderFloat2("ButtonTextAlign",(float*)&style.ButtonTextAlign,0.0f,1.0f,"%.2f");ImGui::SameLine();HelpMarker("Alignment applies when a button is larger than its text content.");
ImGui::SliderFloat2("ButtonTextAlign",(float*)&style.ButtonTextAlign,0.0f,1.0f,"%.2f");ImGui::SameLine();HelpMarker("Alignment applies when a button is larger than its text content.");
ImGui::SliderFloat2("SelectableTextAlign",(float*)&style.SelectableTextAlign,0.0f,1.0f,"%.2f");ImGui::SameLine();HelpMarker("Alignment applies when a selectable is larger than its text content.");
ImGui::SliderFloat2("SelectableTextAlign",(float*)&style.SelectableTextAlign,0.0f,1.0f,"%.2f");ImGui::SameLine();HelpMarker("Alignment applies when a selectable is larger than its text content.");
ImGui::Text("Safe Area Padding");ImGui::SameLine();HelpMarker("Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured).");
ImGui::Text("Safe Area Padding");ImGui::SameLine();HelpMarker("Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured).");