TouchExtraPadding=ImVec2(0,0);// Expand bounding box for touch-based system where touch position is not accurate enough (unnecessary for mouse inputs). Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget running. So dont grow this too much!
TouchExtraPadding=ImVec2(0,0);// Expand bounding box for touch-based system where touch position is not accurate enough (unnecessary for mouse inputs). Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget running. So dont grow this too much!
AutoFitPadding=ImVec2(8,8);// Extra space after auto-fit (double-clicking on resize grip)
AutoFitPadding=ImVec2(8,8);// Extra space after auto-fit (double-clicking on resize grip)
WindowFillAlphaDefault=0.70f;// Default alpha of window background, if not specified in ImGui::Begin()
WindowFillAlphaDefault=0.70f;// Default alpha of window background, if not specified in ImGui::Begin()
TreeNodeSpacing=22.0f;// Horizontal spacing when entering a tree node
IndentSpacing =22.0f;// Horizontal spacing when e.g. entering a tree node
ColumnsMinSpacing=6.0f;// Minimum horizontal spacing between two columns
ColumnsMinSpacing=6.0f;// Minimum horizontal spacing between two columns
ScrollbarWidth=16.0f;// Width of the vertical scrollbar
ScrollbarWidth=16.0f;// Width of the vertical scrollbar
GrabMinSize=10.0f;// Minimum width/height of a slider or scrollbar grab
GrabMinSize=10.0f;// Minimum width/height of a slider or scrollbar grab
ImVec2TouchExtraPadding;// Expand bounding box for touch-based system where touch position is not accurate enough (unnecessary for mouse inputs). Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget running. So dont grow this too much!
ImVec2TouchExtraPadding;// Expand bounding box for touch-based system where touch position is not accurate enough (unnecessary for mouse inputs). Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget running. So dont grow this too much!
ImVec2AutoFitPadding;// Extra space after auto-fit (double-clicking on resize grip)
ImVec2AutoFitPadding;// Extra space after auto-fit (double-clicking on resize grip)
floatWindowFillAlphaDefault;// Default alpha of window background, if not specified in ImGui::Begin()
floatWindowFillAlphaDefault;// Default alpha of window background, if not specified in ImGui::Begin()
floatTreeNodeSpacing;// Horizontal spacing when entering a tree node
floatIndentSpacing;// Horizontal indentation when e.g. entering a tree node
floatColumnsMinSpacing;// Minimum horizontal spacing between two columns
floatColumnsMinSpacing;// Minimum horizontal spacing between two columns
floatScrollbarWidth;// Width of the vertical scrollbar
floatScrollbarWidth;// Width of the vertical scrollbar
floatGrabMinSize;// Minimum width/height of a slider or scrollbar grab
floatGrabMinSize;// Minimum width/height of a slider or scrollbar grab