TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow incorrectly locating the arrow hit position to the left of the frame. (#2451, #2438, #1897)

docking
omar 5 years ago
parent ccb2a947a2
commit ee3373d067

@ -38,6 +38,8 @@ Breaking Changes:
Other Changes: Other Changes:
- InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. (#787) - InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. (#787)
- TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow
incorrectly locating the arrow hit position to the left of the frame. (#2451, #2438, #1897)
----------------------------------------------------------------------- -----------------------------------------------------------------------

@ -5270,9 +5270,11 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
{ {
if (pressed) if (pressed)
{ {
const float arrow_x1 = text_pos.x - text_offset_x;
const float arrow_x2 = arrow_x1 + g.FontSize + padding.x * 2.0f;
toggled = !(flags & (ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick)) || (g.NavActivateId == id); toggled = !(flags & (ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick)) || (g.NavActivateId == id);
if (flags & ImGuiTreeNodeFlags_OpenOnArrow) if (flags & ImGuiTreeNodeFlags_OpenOnArrow)
toggled |= IsMouseHoveringRect(interact_bb.Min, ImVec2(interact_bb.Min.x + text_offset_x, interact_bb.Max.y)) && (!g.NavDisableMouseHover); toggled |= IsMouseHoveringRect(ImVec2(arrow_x1, interact_bb.Min.y), ImVec2(arrow_x2, interact_bb.Max.y)) && (!g.NavDisableMouseHover);
if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick) if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick)
toggled |= g.IO.MouseDoubleClicked[0]; toggled |= g.IO.MouseDoubleClicked[0];
if (g.DragDropActive && is_open) // When using Drag and Drop "hold to open" we keep the node highlighted after opening, but never close it again. if (g.DragDropActive && is_open) // When using Drag and Drop "hold to open" we keep the node highlighted after opening, but never close it again.

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