@ -8921,12 +8921,6 @@ bool ImGui::InputTextMultiline(const char* label, char* buf, size_t buf_size, co
return InputTextEx ( label , buf , ( int ) buf_size , size , flags | ImGuiInputTextFlags_Multiline , callback , user_data ) ;
return InputTextEx ( label , buf , ( int ) buf_size , size , flags | ImGuiInputTextFlags_Multiline , callback , user_data ) ;
}
}
static inline float SmallSquareSize ( )
{
ImGuiContext & g = * GImGui ;
return g . FontSize + g . Style . FramePadding . y * 2.0f ;
}
// NB: scalar_format here must be a simple "%xx" format string with no prefix/suffix (unlike the Drag/Slider functions "display_format" argument)
// NB: scalar_format here must be a simple "%xx" format string with no prefix/suffix (unlike the Drag/Slider functions "display_format" argument)
bool ImGui : : InputScalarEx ( const char * label , ImGuiDataType data_type , void * data_ptr , void * step_ptr , void * step_fast_ptr , const char * scalar_format , ImGuiInputTextFlags extra_flags )
bool ImGui : : InputScalarEx ( const char * label , ImGuiDataType data_type , void * data_ptr , void * step_ptr , void * step_fast_ptr , const char * scalar_format , ImGuiInputTextFlags extra_flags )
{
{
@ -8940,7 +8934,7 @@ bool ImGui::InputScalarEx(const char* label, ImGuiDataType data_type, void* data
BeginGroup ( ) ;
BeginGroup ( ) ;
PushID ( label ) ;
PushID ( label ) ;
const ImVec2 button_sz = ImVec2 ( SmallSquareSize( ) , SmallSquareSize( ) ) ;
const ImVec2 button_sz = ImVec2 ( Get SmallSquareSize( ) , Get SmallSquareSize( ) ) ;
if ( step_ptr )
if ( step_ptr )
PushItemWidth ( ImMax ( 1.0f , CalcItemWidth ( ) - ( button_sz . x + style . ItemInnerSpacing . x ) * 2 ) ) ;
PushItemWidth ( ImMax ( 1.0f , CalcItemWidth ( ) - ( button_sz . x + style . ItemInnerSpacing . x ) * 2 ) ) ;
@ -9119,7 +9113,7 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboF
bool pressed = ButtonBehavior ( frame_bb , id , & hovered , & held ) ;
bool pressed = ButtonBehavior ( frame_bb , id , & hovered , & held ) ;
bool popup_open = IsPopupOpen ( id ) ;
bool popup_open = IsPopupOpen ( id ) ;
const float arrow_size = SmallSquareSize( ) ;
const float arrow_size = Get SmallSquareSize( ) ;
const ImRect value_bb ( frame_bb . Min , frame_bb . Max - ImVec2 ( arrow_size , 0.0f ) ) ;
const ImRect value_bb ( frame_bb . Min , frame_bb . Max - ImVec2 ( arrow_size , 0.0f ) ) ;
RenderFrame ( frame_bb . Min , frame_bb . Max , GetColorU32 ( ImGuiCol_FrameBg ) , true , style . FrameRounding ) ;
RenderFrame ( frame_bb . Min , frame_bb . Max , GetColorU32 ( ImGuiCol_FrameBg ) , true , style . FrameRounding ) ;
RenderFrame ( ImVec2 ( frame_bb . Max . x - arrow_size , frame_bb . Min . y ) , frame_bb . Max , GetColorU32 ( popup_open | | hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button ) , true , style . FrameRounding ) ; // FIXME-ROUNDING
RenderFrame ( ImVec2 ( frame_bb . Max . x - arrow_size , frame_bb . Min . y ) , frame_bb . Max , GetColorU32 ( popup_open | | hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button ) , true , style . FrameRounding ) ; // FIXME-ROUNDING
@ -9804,7 +9798,7 @@ bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFl
ImGuiContext & g = * GImGui ;
ImGuiContext & g = * GImGui ;
const ImGuiID id = window - > GetID ( desc_id ) ;
const ImGuiID id = window - > GetID ( desc_id ) ;
float default_size = SmallSquareSize( ) ;
float default_size = Get SmallSquareSize( ) ;
if ( size . x = = 0.0f )
if ( size . x = = 0.0f )
size . x = default_size ;
size . x = default_size ;
if ( size . y = = 0.0f )
if ( size . y = = 0.0f )
@ -9914,7 +9908,7 @@ static void ColorPickerOptionsPopup(ImGuiColorEditFlags flags, const float* ref_
ImGuiContext & g = * GImGui ;
ImGuiContext & g = * GImGui ;
if ( allow_opt_picker )
if ( allow_opt_picker )
{
{
ImVec2 picker_size ( g . FontSize * 8 , ImMax ( g . FontSize * 8 - ( SmallSquareSize( ) + g . Style . ItemInnerSpacing . x ) , 1.0f ) ) ; // FIXME: Picker size copied from main picker function
ImVec2 picker_size ( g . FontSize * 8 , ImMax ( g . FontSize * 8 - ( ImGui: : Get SmallSquareSize( ) + g . Style . ItemInnerSpacing . x ) , 1.0f ) ) ; // FIXME: Picker size copied from main picker function
ImGui : : PushItemWidth ( picker_size . x ) ;
ImGui : : PushItemWidth ( picker_size . x ) ;
for ( int picker_type = 0 ; picker_type < 2 ; picker_type + + )
for ( int picker_type = 0 ; picker_type < 2 ; picker_type + + )
{
{
@ -9954,7 +9948,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
ImGuiContext & g = * GImGui ;
ImGuiContext & g = * GImGui ;
const ImGuiStyle & style = g . Style ;
const ImGuiStyle & style = g . Style ;
const float square_sz = SmallSquareSize( ) ;
const float square_sz = Get SmallSquareSize( ) ;
const float w_extra = ( flags & ImGuiColorEditFlags_NoSmallPreview ) ? 0.0f : ( square_sz + style . ItemInnerSpacing . x ) ;
const float w_extra = ( flags & ImGuiColorEditFlags_NoSmallPreview ) ? 0.0f : ( square_sz + style . ItemInnerSpacing . x ) ;
const float w_items_all = CalcItemWidth ( ) - w_extra ;
const float w_items_all = CalcItemWidth ( ) - w_extra ;
const char * label_display_end = FindRenderedTextEnd ( label ) ;
const char * label_display_end = FindRenderedTextEnd ( label ) ;
@ -10192,7 +10186,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
int components = ( flags & ImGuiColorEditFlags_NoAlpha ) ? 3 : 4 ;
int components = ( flags & ImGuiColorEditFlags_NoAlpha ) ? 3 : 4 ;
bool alpha_bar = ( flags & ImGuiColorEditFlags_AlphaBar ) & & ! ( flags & ImGuiColorEditFlags_NoAlpha ) ;
bool alpha_bar = ( flags & ImGuiColorEditFlags_AlphaBar ) & & ! ( flags & ImGuiColorEditFlags_NoAlpha ) ;
ImVec2 picker_pos = window - > DC . CursorPos ;
ImVec2 picker_pos = window - > DC . CursorPos ;
float square_sz = SmallSquareSize( ) ;
float square_sz = Get SmallSquareSize( ) ;
float bars_width = square_sz ; // Arbitrary smallish width of Hue/Alpha picking bars
float bars_width = square_sz ; // Arbitrary smallish width of Hue/Alpha picking bars
float sv_picker_size = ImMax ( bars_width * 1 , CalcItemWidth ( ) - ( alpha_bar ? 2 : 1 ) * ( bars_width + style . ItemInnerSpacing . x ) ) ; // Saturation/Value picking box
float sv_picker_size = ImMax ( bars_width * 1 , CalcItemWidth ( ) - ( alpha_bar ? 2 : 1 ) * ( bars_width + style . ItemInnerSpacing . x ) ) ; // Saturation/Value picking box
float bar0_pos_x = picker_pos . x + sv_picker_size + style . ItemInnerSpacing . x ;
float bar0_pos_x = picker_pos . x + sv_picker_size + style . ItemInnerSpacing . x ;