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@ -5687,14 +5687,14 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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void ImGui::EndMenu()
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void ImGui::EndMenu()
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{
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{
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// Nav: When a left move request _within our child menu_ failed, close the menu.
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// Nav: When a left move request _within our child menu_ failed, close ourselves (the _parent_ menu).
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// A menu doesn't close itself because EndMenuBar() wants the catch the last Left<>Right inputs.
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// A menu doesn't close itself because EndMenuBar() wants the catch the last Left<>Right inputs.
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// However, it means that with the current code, a BeginMenu() from outside another menu or a menu-bar won't be closable with the Left direction.
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// However, it means that with the current code, a BeginMenu() from outside another menu or a menu-bar won't be closable with the Left direction.
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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ImGuiWindow* window = g.CurrentWindow;
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if (g.NavWindow && g.NavWindow->ParentWindow == window && g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet() && window->DC.LayoutType == ImGuiLayoutType_Vertical)
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if (g.NavWindow && g.NavWindow->ParentWindow == window && g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet() && window->DC.LayoutType == ImGuiLayoutType_Vertical)
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{
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{
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ClosePopupToLevel(g.OpenPopupStack.Size - 1);
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ClosePopupToLevel(g.CurrentPopupStack.Size);
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NavMoveRequestCancel();
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NavMoveRequestCancel();
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}
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}
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