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@ -1,3 +1,6 @@
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// [ImGui] this is a slightly modified version of stb_truetype.h 1.4
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// [ImGui] we made a fix for using the END key on multi-line text edit, see https://github.com/ocornut/imgui/issues/275
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// stb_textedit.h - v1.4 - public domain - Sean Barrett
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// stb_textedit.h - v1.4 - public domain - Sean Barrett
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// Development of this library was sponsored by RAD Game Tools
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// Development of this library was sponsored by RAD Game Tools
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//
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//
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@ -957,6 +960,8 @@ retry:
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stb_textedit_move_to_first(state);
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stb_textedit_move_to_first(state);
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stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
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stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
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state->cursor = find.first_char + find.length;
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state->cursor = find.first_char + find.length;
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if (find.length > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) == STB_TEXTEDIT_NEWLINE)
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state->cursor--;
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state->has_preferred_x = 0;
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state->has_preferred_x = 0;
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break;
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break;
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}
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}
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@ -977,6 +982,8 @@ retry:
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stb_textedit_prep_selection_at_cursor(state);
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stb_textedit_prep_selection_at_cursor(state);
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stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
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stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
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state->cursor = state->select_end = find.first_char + find.length;
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state->cursor = state->select_end = find.first_char + find.length;
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if (find.length > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) == STB_TEXTEDIT_NEWLINE)
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state->cursor = state->select_end = state->cursor - 1;
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state->has_preferred_x = 0;
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state->has_preferred_x = 0;
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break;
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break;
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}
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}
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