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@ -5133,7 +5133,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
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SetItemAllowOverlap();
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SetItemAllowOverlap();
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// In this branch, TreeNodeBehavior() cannot toggle the selection so this will never trigger.
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// In this branch, TreeNodeBehavior() cannot toggle the selection so this will never trigger.
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if (selected != was_selected)
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if (selected != was_selected) //-V547
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
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// Render
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// Render
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@ -5381,7 +5381,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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SetItemAllowOverlap();
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SetItemAllowOverlap();
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// In this branch, Selectable() cannot toggle the selection so this will never trigger.
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// In this branch, Selectable() cannot toggle the selection so this will never trigger.
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if (selected != was_selected)
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if (selected != was_selected) //-V547
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
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// Render
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// Render
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@ -5405,6 +5405,8 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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// Automatically close popups
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// Automatically close popups
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if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(window->DC.ItemFlags & ImGuiItemFlags_SelectableDontClosePopup))
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if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(window->DC.ItemFlags & ImGuiItemFlags_SelectableDontClosePopup))
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CloseCurrentPopup();
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CloseCurrentPopup();
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.ItemFlags);
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return pressed;
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return pressed;
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}
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}
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@ -5756,6 +5758,7 @@ ImGuiMenuColumns::ImGuiMenuColumns()
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void ImGuiMenuColumns::Update(int count, float spacing, bool clear)
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void ImGuiMenuColumns::Update(int count, float spacing, bool clear)
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{
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{
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IM_ASSERT(count == IM_ARRAYSIZE(Pos));
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IM_ASSERT(count == IM_ARRAYSIZE(Pos));
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IM_UNUSED(count);
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Width = NextWidth = 0.0f;
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Width = NextWidth = 0.0f;
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Spacing = spacing;
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Spacing = spacing;
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if (clear)
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if (clear)
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