BeginMenu: Shuffling braces around to clarify flow

docking
omar 7 years ago
parent 3b85a8b6a0
commit fba9353c60

@ -9100,15 +9100,19 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
want_close = (menu_is_open && !hovered && g.HoveredWindow == window && g.HoveredIdPreviousFrame != 0 && g.HoveredIdPreviousFrame != id && !moving_within_opened_triangle); want_close = (menu_is_open && !hovered && g.HoveredWindow == window && g.HoveredIdPreviousFrame != 0 && g.HoveredIdPreviousFrame != id && !moving_within_opened_triangle);
want_open = (!menu_is_open && hovered && !moving_within_opened_triangle) || (!menu_is_open && hovered && pressed); want_open = (!menu_is_open && hovered && !moving_within_opened_triangle) || (!menu_is_open && hovered && pressed);
} }
else if (menu_is_open && pressed && menuset_is_open) // Menu bar: click an open menu again to close it else
{
// Menu bar
if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it
{ {
want_close = true; want_close = true;
want_open = menu_is_open = false; want_open = menu_is_open = false;
} }
else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // menu-bar: first click to open, then hover to open others else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others
{ {
want_open = true; want_open = true;
} }
}
if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }' if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }'
want_close = true; want_close = true;

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