ocornut
|
15b4a064f9
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# examples/example_marmalade/main.cpp
# imgui.cpp
# imgui.h
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3 years ago |
Sean Ridenour
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4bad852a78
|
Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 (#4819)
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3 years ago |
ocornut
|
06e4f4e370
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui.h
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3 years ago |
Rokas Kupstys
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5c388c39f4
|
Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926)
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3 years ago |
ocornut
|
848d21b6b5
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui_widgets.cpp
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3 years ago |
ocornut
|
440824d431
|
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
Amend/fix 2b0bd40b
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3 years ago |
ocornut
|
5ccb66794b
|
Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766
|
3 years ago |
ocornut
|
1b215ecb01
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
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3 years ago |
ocornut
|
dde31030e9
|
Backends: SDL_Renderer: use SDL_RenderIsClipEnabled() to pass NULL to SDL_RenderSetClipRect (#3926, #4582, #4633)
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3 years ago |
ocornut
|
1780579403
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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3 years ago |
ocornut
|
e443ea139d
|
Backends: SDL_Renderer: Backup and restore modified ClipRect/Viewport. (#3926, #4582)
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3 years ago |
ocornut
|
835a5344b0
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
3 years ago |
ocornut
|
fba756176d
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Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926)
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3 years ago |
Sylvain
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62b17f928e
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Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926)
(Squashed 20 commits)
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3 years ago |