Gregg Tavares
01286f6636
Fix blend func state save/restore
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AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.
Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
8 years ago
omar
50b4b29beb
Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 ( #1087 , #1088 , #1116 )
8 years ago
ocornut
a68ac96bc4
Examples: GL3: Comments about gl3w ( #880 )
8 years ago
ocornut
81eefb704b
Minor const fixes for overzealous warnings ( #883 )
8 years ago
ocornut
0d3f8807c7
Added a void* user_data parameter to Clipboard function handlers. ( #875 )
8 years ago
ocornut
2919c77bee
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called ( #800 )
8 years ago
ocornut
02399852fe
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners ( #824 )
8 years ago
ocornut
bc57fd5d1d
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness ( #807 )
8 years ago
ocornut
2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback ( #810 )
8 years ago
ocornut
bfb2dc2290
Examples: OpenGL3: Saving/restoring glActiveTexture() state ( #602 )
9 years ago
ocornut
a6399f120f
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) ( #473 )
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NB: Value not used.
9 years ago
ocornut
04396ed7a9
FAQ and comments about the use of ImTextureID ( #562 , #561 , #521 , #510 , #497 , #475 ...)
9 years ago
ocornut
1dcb9c877d
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state ( #486 , #547 )
9 years ago
ocornut
2813a44dcc
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer ( #486 )
9 years ago
ocornut
87a6110994
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order ( #527 )
9 years ago
ocornut
217a6c875a
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens ( #441 )
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Fix for 980ca286fe
9 years ago
ocornut
6cee2fca94
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
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+ Standardized comments.
9 years ago
ocornut
6800939e73
Examples: Header comments.
9 years ago
ocornut
1d76890526
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
9 years ago
ocornut
e46c7b70eb
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
9 years ago
ocornut
0a23e2c832
Tabs to spaces
9 years ago
ocornut
980ca286fe
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. ( fix #392 )
9 years ago
ocornut
5d53f37a5d
Examples: Possibly clarified the intent of imgui_impl_* files.
9 years ago
ocornut
963f6b782d
Examples: OpenGL3: saving more of blend state ( #347 )
9 years ago
ocornut
d5502cdd6d
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing ( #347 )
9 years ago
ocornut
1793c1a991
Comments
9 years ago
ocornut
7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
9 years ago
ocornut
0bb46c824e
Examples: OpenGL2/3: save/restore some more state correctly.
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Might save an hour of staring at blank-screen to 5% of the population,
worth it.
10 years ago
ocornut
e58f99179a
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage ( #287 )
10 years ago
ocornut
23ce837dc7
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods ( fix #279 )"
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This reverts commit d80869189a
.
10 years ago
ocornut
d80869189a
Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods ( fix #279 )
10 years ago
Thomas Pöchtrager
3604aecf8f
Minor Windows adjustments
10 years ago
ocornut
0eb196d544
Examples: OpenGL3: simplified code using glBufferData for vertices as well ( #277 , #278 )
10 years ago
ocornut
dc1cb9e625
Tweak
10 years ago
Nik Voss
bc9bae6d01
To support drivers with strict core profiles, a buffer is used for the indices as well ( fixes ocornut/imgui#277 ).
10 years ago
ocornut
e3b9a61883
Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264 )
10 years ago
ocornut
d03b046ef4
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention ( #133 )
10 years ago
ocornut
25882c47a3
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
10 years ago
ocornut
502e360ee5
Removed the majority of size_t from the code. ImVector<> now uses int. ( #262 )
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May trigger new compilation warnings?
10 years ago
ocornut
6a22835f63
AA branch: ImDrawList: rename commands to cmd_buffer
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Not strictly necessary but while we're doing minor breakage let's do
them at all once.
10 years ago
ocornut
b2b616be00
AA branch: ImDrawCmd idx_count -> elem_count
10 years ago
ocornut
f3303fa84f
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API ( #133 #254 )
10 years ago
ocornut
61e551e0ee
AA branch: fixed warning
10 years ago
ocornut
f435e42561
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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Conflicts:
examples/opengl_example/imgui_impl_glfw.cpp
10 years ago
ocornut
7437b43b2d
Fixed warnings for more pedantic settings ( #258 )
10 years ago
ocornut
b69d7d9df3
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
10 years ago
ocornut
2f03511062
Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
10 years ago
ocornut
71e9f2a3dd
Fixed warnings for 64-bits builds
10 years ago
ocornut
e9b6e437eb
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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Conflicts:
imgui.cpp
imgui.h
10 years ago
ocornut
5df542c3c0
ImFontAtlas: doesn't clear input data, left to the application. ( #224 )
10 years ago
ocornut
f00662a5ad
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
10 years ago
ocornut
ad7f600e0d
Examples: DirectX9/11: hide os curosr if ImGui is drawing it ( #155 )
10 years ago
ocornut
4f1acf0d4a
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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Conflicts:
imgui.cpp
10 years ago
ocornut
f400ea4ec8
Examples: OpenGL3: backup/restore current program and texture #195
10 years ago
Dale Kim
ac518a1d3e
Set modifier key state by inspecting imgui's io.KeysDown array.
10 years ago
ocornut
43cb4038c6
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
imgui.cpp
10 years ago
ocornut
71429d306e
Examples: Simplified GLFW keyboard callbacks
10 years ago
ocornut
c735d3066b
Merge branch 'master' of https://github.com/Roflraging/imgui into Roflraging-master
10 years ago
Dale Kim
fe15756129
Simplified glfw keyboard callbacks.
10 years ago
ocornut
7ab49f80ca
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
10 years ago
ocornut
4f51b77937
Examples: OpenGL3: Tweaks (argh, github ui)
10 years ago
ocornut
90766141b3
Examples: OpenGL3: Tweaks.
10 years ago
ocornut
1746b04065
Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
10 years ago
Dale Kim
4b7be31197
Fixed modifier key state setting in GLFW callbacks.
10 years ago
ocornut
ed94edfd8e
Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample.
10 years ago
Adam D. Moss
c1766c95ed
OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor
10 years ago
ocornut
04358c301e
Removed extraneous spaces
10 years ago
Adam D. Moss
f2ff88b03a
opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it.
10 years ago
ocornut
7c9bd71512
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
10 years ago
ocornut
0911526424
Added io.KeyAlt + support in examples apps
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Currently unused but supported by sample so that more people will have
it set up when menus needs them
10 years ago
ocornut
d5b7b8398f
Examples: reference implementations honors drawlist user callbacks.
10 years ago
ocornut
5879f3f5ac
Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure.
10 years ago
ocornut
567184dc9f
Examples: Clang warning fix.
10 years ago
ocornut
b87ec205a9
Examples: shallow tweaks to match upcoming other examples.
10 years ago
ocornut
b227b0f8cd
Examples: Rename globals again
10 years ago
ocornut
99ed567577
Examples: Rename global to be more consistent
10 years ago
ocornut
d829852391
Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted
10 years ago