omar
0e884304ee
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.h
5 years ago
omar
f2b01c3436
Changelog, tweak OpenGL3 backends. ( #3061 ), update Gallery thread links.
5 years ago
David Kalnischkies
ac4262ad01
Backends: OpenGL3: Support older 2.x series of glbinding as loader for OpenGL3 ( #3061 )
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This removes the unversioned definition IMGUI_IMPL_OPENGL_LOADER_GLBINDING in favor of two versioned ones to choose explicitly.
References: #2870 , 5e2329b98e
5 years ago
ocornut
fbaf65b8f6
Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"
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This reverts commit f2c7f3b200
.
5 years ago
ocornut
f2c7f3b200
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )
5 years ago
Omar
bb1e6f8af6
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
5 years ago
Rokas Kupstys
21b9e42964
Minor fixes to example_sdl_metal and a changelog entry.
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Add example_sdl_metal to CI builds.
Closes #3017 .
5 years ago
omar
861f786d81
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
5 years ago
Rokas Kupstys
5e2329b98e
Backends: GL3: Implement glbinding opengl loader support. ( #2870 )
5 years ago
omar
813e0c18e6
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
5 years ago
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
5 years ago
omar
6994bf10bc
Merge branch 'master' into docking + fix for RenderMouseCursor()
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
5 years ago
omar
97691643b7
Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3
( #2798 )
5 years ago
omar
e2c1f0a7cd
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
6 years ago
omar
516c3dee80
Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. ( #2632 )
6 years ago
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
6 years ago
omar
3eedb542a6
Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
6 years ago
omar
f94af2f5c5
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
6 years ago
omar
8079344cee
Merge branch 'master' into viewport
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# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
6 years ago
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
6 years ago
omar
ce1626a51e
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
6 years ago
omar
a71d3c8cb3
Viewport: Misc comments following user feedbacks..
6 years ago
omar
81a2546cea
Merge branch 'viewport' into docking
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# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
6 years ago
omar
ee5560a958
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
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# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
6 years ago
omar
d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
6 years ago
omar
62cfdceac1
Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. ( #1542 )
6 years ago
omar
b8d9c5c130
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
6 years ago
omar
12a1e7d04e
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
6 years ago
omar
4a43f347bb
Merge branch 'viewport' into docking
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# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
6 years ago
omar
a3d6554e8e
Merge branch 'master' into viewport + specific changes for GLFW callbacks
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# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
6 years ago
omar
772354377b
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. ( #1759 )
6 years ago
omar
9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. ( #1759 )
6 years ago
omar
a419d46205
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). ( #2178 )
6 years ago
omar
565af90958
Merge branch 'viewport' into docking
6 years ago
omar
52ca91ca57
Merge branch 'master' into viewport
6 years ago
omar
f388216ff0
Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. ( #2010 , #2043 , #2091 )
6 years ago
Hui
e6db078eda
gladLoadGL() return 0 to indicate failure ( #2157 )
6 years ago
omar
b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
6 years ago
omar
e32256b4b4
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui_demo.cpp
# imgui_internal.h
6 years ago
omar
b85f345369
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
6 years ago
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
6 years ago
omar
a82be53407
Merge branch 'docking2' into viewport_docking
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# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
6 years ago
omar
49533bc86e
Examples: Enabled Docking + Nav by default in the branch. ( #351 )
6 years ago
omar
36b2f64051
Merge branch 'master' into viewport
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# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
6 years ago
omar
b127027cbd
Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. ( #2001 , #2002 ). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
6 years ago
Jérémie Dumas
e476b7e727
WIP on configurable OpenGL loader. ( #2001 , #2002 )
6 years ago
omar
352695bc57
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
7 years ago
omar
ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
7 years ago
omar
ee98a069f0
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# imgui_demo.cpp
7 years ago
omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
7 years ago