ocornut
df1d1b5b25
Nav: DragBehavior: Adjust minimum step to displayed precision when using navigation ( #323 , #180 )
9 years ago
ocornut
09cba02d3f
Nav: DragBehavior: Fix for fast speed ( #323 #180 )
9 years ago
ocornut
761a74c62b
Selectable/MenuItem: Not activated on Click but only on Release is more standard ( #126 , #245 , #323 )
...
Apparently menu items started with OnClick (vs OnClickHoldRelease) when
doing #126 . Hope to not break anything.
Also allows using xxx_DontClosePopup flags.
9 years ago
ocornut
8828889d5e
Refactored rare transient bool stacks into a set of flags, added unexposed ImGuiItemFlags_SelectableDontClosePopup ( #323 )
9 years ago
ocornut
785f51227a
Demo tweaks
9 years ago
ocornut
525ef5b357
Nav: Tweaked default highlight clipping (clipped by scrollbar) and removed subtle background ( #323 )
9 years ago
ocornut
a68132948b
Nav: Added ImGuiCol_NavWindowingHighlight into style ( #323 )
9 years ago
ocornut
6aa8019763
Nav: Fixed bug where pressing NavInput(Triangle) to turn slider/drag into text input would then change subsequent NavActivate as well ( #323 )
9 years ago
ocornut
e55882f74b
Nav: Allow PadLeft to close a menu ( #323 )
9 years ago
ocornut
c203be94c6
Merge remote-tracking branch 'origin' into 2016-07-navigation
9 years ago
ocornut
6eb35b8a04
BulletText(): doesn't stop displaying at the ## mark
9 years ago
ocornut
8a6d209f68
Nav: Failed movement request with no current NavId fallback to an InitDefaultRequest so that we always land somewhere on first move ( #323 )
9 years ago
ocornut
5ef8452509
Nav: Comments ( #323 )
9 years ago
ocornut
cbf24c13ca
Merge remote-tracking branch 'origin' into 2016-07-navigation
9 years ago
ocornut
5d1a0a6f77
Removed a handful of obsolete (trivial) function redirection from 1.34 and 1.38 (march-april 2015)
...
OpenNextNode() -> SetNextTreeNodeOpen()
GetWindowIsFocused() -> IsWindowFocused()
GetItemBoxMin() -> GetItemRectMin()
GetItemBoxMax() -> GetItemRectMax()
IsMouseHoveringBox() -> IsMouseHoveringRect()
IsClipped() -> !IsRectVisible()
9 years ago
ocornut
aa9786077c
Merge branch 'thedmd-2016-08-generalized_visibility_test'
9 years ago
ocornut
b8397c2933
Tweak comments ( #768 )
9 years ago
ocornut
a1521534ba
Merge branch '2016-08-generalized_visibility_test' of https://github.com/thedmd/imgui into thedmd-2016-08-generalized_visibility_test
9 years ago
ocornut
af33efb146
Using IM_COL32() for colors in a few spots ( #767 )
9 years ago
ocornut
a7f6ea592f
Moved GetColorU32 out of imgui_internal.h to avoid inlining mess ( #759 )
9 years ago
Michał Cichoń
7588dfb67e
Add ability to test arbitrary rectangle for visibility without need of moving cursor.
9 years ago
ocornut
d85c1be6b6
Nav: Reordered Cancel handling code so you you can leave a child within a popup without closing the popup ( #323 )
9 years ago
ocornut
c263961f07
Nav: Menu: Allow PadDown to open a menu from a menu bar, PadRight from a menu ( #323 , #126 )
9 years ago
ocornut
dcff032429
Nav: Moving all nav inputs to io.NavInputs[] float array, new enum labelled for gamepad. ( #323 )
9 years ago
ocornut
4ccc87c91d
Typo in commented default-value
9 years ago
ocornut
c0dcef4e16
Nav: Moving window with nav stick disables mouse hover ( #323 )
9 years ago
ocornut
4e91b521ee
Demo: Arrange some inputs panels.
9 years ago
ocornut
36fa2b9523
Nav: DragBehavior removed bogus test ( #323 )
9 years ago
ocornut
d0801057ba
Demo: Tweak handling of "animate" flag in graph demo so it doesn't keep running.
9 years ago
ocornut
2e52bee12e
Merge remote-tracking branch 'origin' into 2016-07-navigation
9 years ago
ocornut
907265d632
Using ImGuiID instead of ImU32 is a few places
9 years ago
ocornut
8b190f1100
Nav: quick tap on NavMenu with no focused window doesn't focus one (holding still does) ( #323 )
9 years ago
ocornut
e9c881e4de
Nav: fixed using NavMenu/windowing select when no window is already focused + cleanup code ( #323 )
9 years ago
ocornut
1ecbf73c97
Nav: working on early bits of documentation ( #323 )
9 years ago
ocornut
a154625a56
Nav: Not exposing ImGuiWindowFlags_NavFlattened because it requires much more work ( #323 )
9 years ago
ocornut
08a28c16ae
Nav: Merge FocusedWindow and NavWindow that were basically duplicate at this point ( #323 )
9 years ago
ocornut
2545d75c3b
Tidying up, removed two unnecessary window flags from being exposed in imgui.h
9 years ago
ocornut
b3cba62b80
Nav: Added experiment ImGuiWindowFlags_NavFlattened flag to cross over between parent and non-scrolling child windows ( #323 )
9 years ago
ocornut
769a1dd748
Nav: No scrolling while using windowing functionalities ( #323 )
9 years ago
omar
9ab20e6c9c
Merge pull request #756 from jseward/master
...
Examples: SDL: Fix compile warnings.
9 years ago
Jamie Seward
0a1d456de1
Fix compile warnings in SDL examples
9 years ago
ocornut
a88d189f18
Nav: MoveRequest doesn't affect io.NavUsable so that navigation failure doesn't trigger false positive & not needed (undo part of 3cc1419df
)
9 years ago
ocornut
f72e2fd1b1
Merge remote-tracking branch 'origin' into 2016-07-navigation
9 years ago
ocornut
954c890c67
SameLine() with explicit X position is relative to left of group/columns (ref #746 , #125 , #630 )
9 years ago
ocornut
68b73b61b5
Nav: Comment ( #323 )
9 years ago
ocornut
79e7ece259
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples ( #323 )
...
Missing support Vulkan (#549 ), Apple (#575 , #247 ), SDL (#58 , #356 ),
Allegro, Marmalade (#368 , #375 )
9 years ago
ocornut
d88dcc26cc
Demo: console text input keeps focus in a less harsher and more navigation friendly way ( #323 )
9 years ago
ocornut
3cc1419df3
Nav: making io.NavActive more suitable for end-user detecting if they should pass inputs to game ( #323 )
9 years ago
ocornut
cc66731c39
Nav: Calling SetItemDefaultFocus() doesn't make mouse cursor dirty if nav highlight is off ( #323 )
9 years ago
ocornut
8d0186c82b
Nav: programmatic call to SetKeyboardFocusHere() doesn't quality as a nav input (doesn't position mouse) ( #323 )
9 years ago