omar
52e475230f
Settings: Internals: Renaming.
7 years ago
omar
2e1013a0c6
Settings: Internals: Simplifying code a bit. Creating Settings structure during first save. Windows where ImGuiWindowFlags_NoSavedSettings was late toggled will save settings correctly. ( #1000 )
7 years ago
omar
7ae71e4984
Settings: Internals: Added FindSettingsHandler()
7 years ago
omar
35eb5c5c99
Settings: Internals: Exposed FindWindowSettings(). Simplified some code.
7 years ago
omar
963259d128
Settings: Internals: Renamed ImGuiSettingsWindow to ImGuiWindowSettings.
7 years ago
omar
63712d5f5c
Merge branch 'master' into drag_and_drop
7 years ago
omar
9191b17218
Merge branch 'master' into navigation
7 years ago
omar
4a43632163
Build fix
7 years ago
omar
1a8a7c9d17
Settings: Import old style .ini file
7 years ago
omar
c8b5b569da
Examples: DirectX9: Call EndFrame(), fix for assert added in 9a44d447cd
7 years ago
omar
e5ebe42207
Settings: Make ImGuiWindow settings always first in the list.
7 years ago
omar
4c4f1b0224
ImVector: Added ImVector::push_front helper.
7 years ago
omar
f3ec608c19
Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h
7 years ago
omar
e000ee0116
Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). ( #1464 )
7 years ago
omar
7e2d0d734c
Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing.
7 years ago
omar
d552cabd15
Settings: Internal renaming of structure and fields names.
7 years ago
Emmanuel Benoît
77a310736d
Horizontal mouse wheel support
...
This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it.
7 years ago
omar
ade09b9e3c
Settings: Basic internal refactor to have functions for saving from/to memory (not exposed)
7 years ago
omar
532f564fd3
ImGuiTextBuffer: Renamed append() helper to appendf(), appendv() to appendfv(). Added reserve().
7 years ago
omar
0f955b818d
Fixed DroidSans font link ( #1460 )
7 years ago
omar
d9c5d72962
ImGuiStorage: Added BuildSortByKey() helper to rebuild storage from stratch.
7 years ago
omar
46e994de4e
Nav: Do not clear last navigation id stored in a hidden child window. ( #787 )
7 years ago
omar
4e3c7f1557
Nav: Exposed NavInitWindow() in imgui_internal ( #787 )
7 years ago
omar
f5c47faee8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
7 years ago
omar
ef5dd30625
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
7 years ago
omar
6bd3b45b34
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
7 years ago
stfx
6d3cfba834
Add Slider hover color just like Drag
...
I feel like there should be hover color options for each different control instead of the grouped frame color to make it usable for everyone. This also would not reduce performance as all controls already check for hover state as required by the ImGUI::IsHoveredItem() API.
7 years ago
omar
7763ab3fcc
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
7 years ago
omar
06a32a2b00
Merge pull request #1455 from elect86/patch-3
...
Update imgui_draw.cpp, fixed light colors order
7 years ago
Giuseppe Barbieri
1b2ec35b8d
Update imgui_draw.cpp
7 years ago
omar
b618629d99
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
7 years ago
omar
7d09a0ae99
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
7 years ago
omar
aafa6cece5
Tweak expression to be less weird (how did that ever happen?)
7 years ago
omar
3141df1459
Merge pull request #1454 from elect86/patch-2
...
Tweak
7 years ago
Giuseppe Barbieri
21b456e567
Update imgui.cpp
7 years ago
omar
68b26b4867
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
7 years ago
omar
176d8fbe74
Fixed unreferenced variable warnings.
7 years ago
omar
302757447a
Internals: Added SplitterBehavior(). ( #319 )
7 years ago
omar
195abc3d17
Begin: Fix border size latch when rounding uses Child or Popup value. ( #707 )
7 years ago
omar
2543807e56
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
7 years ago
omar
3f5b2a3fe3
Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3).
7 years ago
omar
31683cfe34
ImDrawList::AddImageRounded: removed PrimDistributeUV declaration, fixed coding style, restored argument order from original PR. ( #845 )
7 years ago
omar
3c5e64db78
Demo: Tweaked Image() code.
7 years ago
omar
7f447c8270
Color picker: Tweak vertex shading code, since we aren't shading between PrimReserve and PrimVert the code can be expressed more naturally. ( #346 )
7 years ago
omar
ba095f81a5
Merge branch '2016-08-rounded-image' of https://github.com/thedmd/imgui into thedmd-2016-08-rounded-image
7 years ago
omar
8c0f2e4946
Added comment to help people dealing with 58345b11e1
breakage ( #707 )
7 years ago
omar
e996286c38
Todo list update
7 years ago
thedmd
79f07f6ff0
Add AddImageRounded() to ImDrawList
7 years ago
thedmd
8b2d449b16
Add ShadeVertsLinearUV()
7 years ago
omar
dc2768503f
Fix for drag and drop branch.
7 years ago