70 Commits (2e1ac0f683db1d84e9a1a18c17e88b687c631781)

Author SHA1 Message Date
omar 98b66a5fc9 Examples: Using draw_data->DisplaySize, followup to c50198debe. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. (#1542, #1042) 7 years ago
omar 19b92751b9 Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants. 7 years ago
omar f318f2d5ea Examples: Added Makefile for SDL+OpenGL2 example. (#1668) 7 years ago
omar d98a5d54aa Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar cb601d79e8 Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
ImGui_ImplSDL2_Init() now takes a SDL GL context.
7 years ago
omar 91cadc1130 Merge branch 'master' into examples_refactor 7 years ago
omar 9b9d9321cf Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard. 7 years ago
omar 47d1360124 Examples: Using SDL2_DIR instead of SDL_DIR (more standard). 7 years ago
omar 9c20a40b36 Examples: OpenGL: Cast call to glPolygonMode(). (#1628). 7 years ago
omar daddd09cd5 Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495) 7 years ago
omar ef521d1e0b Examples: SDL: Extracted into imgui_impl_sdl.*, reused imgui_impl_opengl* files. 7 years ago
omar 00b24f27c2 Examples: SDL: Added .vcproj files. 7 years ago
omar 03a44acf6f Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626) 7 years ago
omar 7c75835200 Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626) 7 years ago
Oliver Faircliff ffb6e89f30 Use SDL system cursors in SDL examples. (#1626)
(Squashed 4 commits)
7 years ago
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
7 years ago
omar 0cefd40888 Examples: Added Changelog to make updates easier. 7 years ago
omar 41ecebff5a Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618) 7 years ago
omar f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
7 years ago
omar ae30efc0fd Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787) 7 years ago
omar 057807f4a7 Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787) 7 years ago
omar cea8017e0b Merge branch 'master' into context 7 years ago
omar 7e1496e994 Merge branch 'master' into navigation 7 years ago
omar fcf1c9d151 Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996) 7 years ago
omar 60fb7d31fd Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness. 7 years ago
omar 73d493c780 Examples: Organized header files to make available features more visible. 7 years ago
omar 27980d9688 Merge branch 'master' into context 7 years ago
omar cd3dd886de Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) 7 years ago
omar cca9c3e3da Examples: Using Dark theme by default. (#707). Tweaked demo code. 7 years ago
omar 6a25a8720a Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. 7 years ago
Jérôme Pasquier c226e02ca0 Fix sdl_opengl2_example filename in README.md's build instructions 7 years ago
omar d3e826c247 Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558) 7 years ago
omar 7e7c017b75 Examples: Simplified mouse wheel handling. (#1463) 7 years ago
omar 0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) 7 years ago
omar 6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
7 years ago
omar f3e510a9bf Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work.
7 years ago
omar 00351ee2ab Examples: SDL: Minor renaming. 7 years ago
omar 79dca9d5e6 Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness. 7 years ago
omar 15fd5b6c4c Examples: SDL: Minor renaming. 7 years ago
omar ce17e0f274 Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559) 7 years ago
omar 60d5dc7902 Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541) 7 years ago
omar ce95b84825 Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541) 7 years ago
omar 407955d9fb Examples: Using IM_OFFSETOF macro. + Comments 7 years ago
omar 9f8632b131 Examples: Comments about invalid mouse pos. 7 years ago
omar ce13426a1a Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark(). 7 years ago
omar 1b86e7343f Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete). 7 years ago
Emmanuel Benoît 77a310736d Horizontal mouse wheel support
This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.

The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.

Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.

The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it.
7 years ago
omar ef5dd30625 Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.) 7 years ago
omar fba704bf5d Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more) 7 years ago
omar 36f00811b9 Examples: Comments to guide people unfamiliar with the librairies used. 7 years ago